minetest.register_entity("digtron:marker", { initial_properties = { visual = "cube", visual_size = {x=1.1, y=1.1}, textures = {"digtron_marker_side.png","digtron_marker_side.png","digtron_marker.png","digtron_marker.png","digtron_marker_side.png","digtron_marker_side.png"}, collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, physical = false, }, on_activate = function(self, staticdata) minetest.after(5.0, function(self) self.object:remove() end, self) end, on_rightclick=function(self, clicker) self.object:remove() end, on_punch = function(self, hitter) self.object:remove() end, }) minetest.register_entity("digtron:marker_vertical", { initial_properties = { visual = "cube", visual_size = {x=1.1, y=1.1}, textures = {"digtron_marker.png","digtron_marker.png","digtron_marker_side.png^[transformR90","digtron_marker_side.png^[transformR90","digtron_marker_side.png^[transformR90","digtron_marker_side.png^[transformR90"}, collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, physical = false, }, on_activate = function(self, staticdata) minetest.after(5.0, function(self) self.object:remove() end, self) end, on_rightclick=function(self, clicker) self.object:remove() end, on_punch = function(self, hitter) self.object:remove() end, }) minetest.register_entity("digtron:builder_item", { initial_properties = { hp_max = 1, is_visible = true, visual = "wielditem", visual_size = {x=0.25, y=0.25}, collisionbox = {0,0,0,0,0,0}, physical = false, textures = {""}, automatic_rotate = math.pi * 0.25, }, on_activate = function(self, staticdata) local props = self.object:get_properties() if staticdata ~= nil and staticdata ~= "" then props.textures = {staticdata} self.object:set_properties(props) elseif digtron.create_builder_item ~= nil then props.textures = {digtron.create_builder_item} self.object:set_properties(props) digtron.create_builder_item = nil else self.object:remove() end end, get_staticdata = function(self) local props = self.object:get_properties() if props ~= nil and props.textures ~= nil and props.textures[1] ~= nil then return props.textures[1] end return "" end, })