digtron/entities.lua
FaceDeer 3c0fbca66f make it possible to edit builders that are part of an assembled digtron
Should make it possible to edit other components too, later on.
2020-03-01 23:52:24 -07:00

251 lines
7.8 KiB
Lua

-- The default minetest.add_entity crashes with an exception if you try adding an entity in an unloaded area
-- this wrapper catches that exception and just ignores it.
safe_add_entity = function(pos, name)
local success, ret = pcall(minetest.add_entity, pos, name)
if success then return ret else return nil end
end
-------------------------------------------------------------------------------------------------
-- For displaying where things get built under which periodicities
minetest.register_entity("digtron:marker", {
initial_properties = {
visual = "cube",
visual_size = {x=1.05, y=1.05},
textures = {"digtron_marker_side.png","digtron_marker_side.png","digtron_marker.png","digtron_marker.png","digtron_marker_side.png","digtron_marker_side.png"},
collisionbox = {-0.525, -0.525, -0.525, 0.525, 0.525, 0.525},
physical = false,
},
on_activate = function(self, staticdata)
minetest.after(5.0,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
self.object:remove()
end,
on_punch = function(self, hitter)
self.object:remove()
end,
})
local vertical = {x=1.5708, y=0, z=0}
-- TODO: update to new method of finding buildpos?
-- TODO: add item indicator entity as well
digtron.show_offset_markers = function(pos, offset, period)
local buildpos = digtron.find_new_pos(pos, minetest.get_node(pos).param2)
local x_pos = math.floor((buildpos.x+offset)/period)*period - offset
safe_add_entity({x=x_pos, y=buildpos.y, z=buildpos.z}, "digtron:marker")
if x_pos >= buildpos.x then
safe_add_entity({x=x_pos - period, y=buildpos.y, z=buildpos.z}, "digtron:marker")
end
if x_pos <= buildpos.x then
safe_add_entity({x=x_pos + period, y=buildpos.y, z=buildpos.z}, "digtron:marker")
end
local y_pos = math.floor((buildpos.y+offset)/period)*period - offset
local entity = safe_add_entity({x=buildpos.x, y=y_pos, z=buildpos.z}, "digtron:marker")
if entity ~= nil then entity:set_rotation(vertical) end
if y_pos >= buildpos.y then
local entity = safe_add_entity({x=buildpos.x, y=y_pos - period, z=buildpos.z}, "digtron:marker")
if entity ~= nil then entity:set_rotation(vertical) end
end
if y_pos <= buildpos.y then
local entity = safe_add_entity({x=buildpos.x, y=y_pos + period, z=buildpos.z}, "digtron:marker")
if entity ~= nil then entity:set_rotation(vertical) end
end
local z_pos = math.floor((buildpos.z+offset)/period)*period - offset
local entity = safe_add_entity({x=buildpos.x, y=buildpos.y, z=z_pos}, "digtron:marker")
if entity ~= nil then entity:setyaw(1.5708) end
if z_pos >= buildpos.z then
local entity = safe_add_entity({x=buildpos.x, y=buildpos.y, z=z_pos - period}, "digtron:marker")
if entity ~= nil then entity:setyaw(1.5708) end
end
if z_pos <= buildpos.z then
local entity = safe_add_entity({x=buildpos.x, y=buildpos.y, z=z_pos + period}, "digtron:marker")
if entity ~= nil then entity:setyaw(1.5708) end
end
end
-----------------------------------------------------------------------------------------------
-- For displaying whether nodes are part of a digtron or are obstructed
digtron.show_buildable_nodes = function(succeeded, failed)
if succeeded then
for _, pos in ipairs(succeeded) do
safe_add_entity(pos, "digtron:marker_crate_good")
end
end
if failed then
for _, pos in ipairs(failed) do
safe_add_entity(pos, "digtron:marker_crate_bad")
end
end
end
minetest.register_entity("digtron:marker_crate_good", {
initial_properties = {
visual = "cube",
visual_size = {x=1.05, y=1.05},
textures = {"digtron_crate.png", "digtron_crate.png", "digtron_crate.png", "digtron_crate.png", "digtron_crate.png", "digtron_crate.png"},
collisionbox = {-0.525, -0.525, -0.525, 0.525, 0.525, 0.525},
physical = false,
glow = minetest.LIGHT_MAX,
},
on_activate = function(self, staticdata)
minetest.after(digtron.config.marker_crate_good_duration,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
self.object:remove()
end,
on_punch = function(self, hitter)
self.object:remove()
end,
})
minetest.register_entity("digtron:marker_crate_bad", {
initial_properties = {
visual = "cube",
visual_size = {x=1.05, y=1.05},
textures = {"digtron_no_entry.png", "digtron_no_entry.png", "digtron_no_entry.png", "digtron_no_entry.png", "digtron_no_entry.png", "digtron_no_entry.png"},
collisionbox = {-0.525, -0.525, -0.525, 0.525, 0.525, 0.525},
physical = false,
glow = minetest.LIGHT_MAX,
},
on_activate = function(self, staticdata)
minetest.after(digtron.config.marker_crate_bad_duration,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
self.object:remove()
end,
on_punch = function(self, hitter)
self.object:remove()
end,
})
-----------------------------------------------------------------------------------------------------------------
-- Builder items
digtron.remove_builder_item = function(pos)
local objects = minetest.env:get_objects_inside_radius(pos, 0.5)
if objects ~= nil then
for _, obj in ipairs(objects) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "digtron:builder_item" then
obj:remove()
end
end
end
end
-- Used by unassembled builders
digtron.update_builder_item = function(pos)
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "digtron") ~= 4 then
return
end
local target_pos = vector.add(pos, minetest.facedir_to_dir(node.param2))
digtron.remove_builder_item(target_pos)
local meta = minetest.get_meta(pos)
local item = meta:get_string("item")
if item ~= "" then
digtron.create_builder_item = item
safe_add_entity(target_pos,"digtron:builder_item")
end
end
-- Updates entire Digtron
digtron.update_builder_items = function(digtron_id)
local layout = digtron.get_layout(digtron_id)
local root_pos = digtron.get_pos(digtron_id)
for layout_node_id, data in pairs(layout) do
local node = data.node
if minetest.get_item_group(node.name, "digtron") == 4 then
local item = data.meta.fields.item
local pos = vector.add(data.pos, root_pos)
local target_pos = vector.add(pos, minetest.facedir_to_dir(node.param2))
digtron.remove_builder_item(target_pos)
if item ~= "" then
digtron.create_builder_item = item
safe_add_entity(target_pos,"digtron:builder_item")
end
end
end
end
minetest.register_entity("digtron:builder_item", {
initial_properties = {
hp_max = 1,
is_visible = true,
visual = "wielditem",
visual_size = {x=0.3333, y=0.3333},
collisionbox = {0,0,0,0,0,0},
physical = false,
textures = {""},
automatic_rotate = math.pi * 0.25,
},
on_activate = function(self, staticdata)
local props = self.object:get_properties()
if staticdata ~= nil and staticdata ~= "" then
local pos = self.object:get_pos()
local adjacent_builder = false
for _, dir in ipairs(digtron.cardinal_dirs) do
local target_pos = vector.add(pos, dir)
local node = minetest.get_node(target_pos)
if minetest.get_item_group(node.name, "digtron") == 4 then
-- Not checking whether the adjacent builder is aimed right,
-- has the right builder_item, etc. This is just a failsafe
-- to clean up entities that somehow got left behind when a
-- Digtron moved, not that important really
adjacent_builder = true
break
end
end
if not adjacent_builder then
self.object:remove()
return
end
props.textures = {staticdata}
self.object:set_properties(props)
elseif digtron.create_builder_item ~= nil then
props.textures = {digtron.create_builder_item}
self.object:set_properties(props)
digtron.create_builder_item = nil
else
self.object:remove()
end
end,
get_staticdata = function(self)
local props = self.object:get_properties()
if props ~= nil and props.textures ~= nil and props.textures[1] ~= nil then
return props.textures[1]
end
return ""
end,
})