A modular tunnel boring/construction machine mod for Minetest.
Go to file
2020-02-22 13:51:41 -07:00
locale update to client-side translation system 2020-02-22 13:51:41 -07:00
models add dual digger nodes, recipes 2019-09-01 12:49:15 -06:00
nodes update to client-side translation system 2020-02-22 13:51:41 -07:00
sounds more loopable engine sound, supporting sequences better 2019-09-08 05:36:50 -06:00
textures add a basic beginning to dig prediction 2019-08-23 23:53:38 -06:00
.gitattributes 🎊 Added .gitattributes & .gitignore files 2016-12-30 23:34:57 -07:00
.gitignore digtron 2.0 can now move 2019-08-22 21:16:08 -06:00
class_fakeplayer.lua Executing all on-dig callbacks "properly" with a fake player 2019-08-25 17:16:23 -06:00
config.lua digtrons can do hp damage now 2019-09-02 20:17:51 -06:00
controller.lua update to client-side translation system 2020-02-22 13:51:41 -07:00
entities.lua give builder items a little love 2019-09-08 00:46:54 -06:00
functions.lua update to client-side translation system 2020-02-22 13:51:41 -07:00
geometry.lua digtrons can do hp damage now 2019-09-02 20:17:51 -06:00
i18n.py update to client-side translation system 2020-02-22 13:51:41 -07:00
init.lua update to client-side translation system 2020-02-22 13:51:41 -07:00
inventories.lua fix bug in rotate, wasn't invalidating adjacent node cache 2019-09-08 14:42:22 -06:00
LICENSE.txt Switching to MIT license 2017-10-10 20:39:33 -06:00
mod.conf update to client-side translation system 2020-02-22 13:51:41 -07:00
settingtypes.txt add config, add material cost to predict_dig 2019-08-25 11:15:50 -06:00
util_item_place_node.lua implement rotation. Broke builders in the process. 2019-08-27 20:23:02 -06:00