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29 lines
1.7 KiB
Plaintext
29 lines
1.7 KiB
Plaintext
#This can cause digtrons to operate without consuming fuel or building materials,
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#though they still check whether they have enough in inventory.
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#It's a separate setting from regular creative mode.
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digtron_uses_resources (Digtron uses resources) bool true
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#When true, lava counts as protected blocks.
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digtron_lava_impassible (Lava is impassible to Digtrons) bool true
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#When true, diggers deal damage to creatures when they trigger.
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digtron_damage_creatures (Digtrons cause damage) bool true
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#How many seconds a digtron waits between cycles.
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#Auto-controllers can make this wait longer, but cannot make it shorter.
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digtron_cycle_time (Minimum Digtron cycle time in seconds) float 1.0 0.0 60.0
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#How many Digtron blocks can be moved for each adjacent
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#solid block that the Digtron has traction against
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digtron_traction_factor (Digtron traction factor) float 3.0 0.0 1000.0
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#eg, stone.
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#In a default Minetest game one lump of coal provides 40.0 units of fuel.
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digtron_dig_cost_cracky (Digtron dig fuel cost for cracky blocks) float 1.0 0.0 100.0
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# eg, dirt, sand.
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#In a default Minetest game one lump of coal provides 40.0 units of fuel.
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digtron_dig_cost_crumbly (Digtron dig fuel cost for crumbly blocks) float 0.5 0.0 100.0
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#eg, wood.
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#In a default Minetest game one lump of coal provides 40.0 units of fuel.
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digtron_dig_cost_choppy (Digtron dig fuel cost for choppy blocks) float 0.75 0.0 100.0
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#Fuel cost to dig a block that doesn't fall into one of the other categories.
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#In a default Minetest game one lump of coal provides 40.0 units of fuel.
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digtron_dig_cost_default (Digtron fuel dig cost for other block types) float 0.5 0.0 100.0
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#How much fuel is required to build a block
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digtron_build_cost (Digtron fuel cost to build one block) float 1.0 0.0 100.0
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