Fixed issue showing "Unknown objects" instead of display on Raspberry Pi

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Pierre-Yves Rollo 2018-12-02 21:05:46 +01:00 committed by GitHub
commit a3e0d36a68
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2 changed files with 60 additions and 58 deletions

@ -1,5 +1,5 @@
# Display Modpack
Version 1.2.1
Version 1.2.2
This modpack provides mods with dynamic display. Mods are :
@ -28,6 +28,10 @@ Extra font mods can be found here:
## Changelog
### 2018-12-02 (Version 1.2.2)
- Fixed a bug that prevented Display API from working on some systems (Raspberry Pi)
### 2018-11-01 (Version 1.2.1)
- Now font can be chosen per sign / stele

@ -24,6 +24,9 @@ display_api = {}
-- variable as spacing between entity and node
display_api.entity_spacing = 0.002
-- Maximum entity position relative to the node pos
local max_entity_pos = 1.5
-- Miscelaneous values depending on wallmounted param2
local wallmounted_values = {
[2]={dx=-1, dz=0, rx=0, rz=-1, yaw=-math.pi/2},
@ -54,27 +57,18 @@ local function get_values(node)
end
end
--- Checks if the object is related to the given position
local function check_entity_pos(pos, objref)
local real_pos = vector.round(objref:get_pos())
local pos_hash = objref:get_luaentity().pos
if pos_hash == nil then
return vector.equals(real_pos, vector.round(pos))
else
return vector.equals(minetest.get_position_from_hash(pos_hash), pos)
end
end
--- Gets the display entities attached with a node. Removes extra ones
local function get_entities(pos)
local objrefs = {}
local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
if ndef and ndef.display_entities then
for _, objref in ipairs(minetest.get_objects_inside_radius(pos, 1.5)) do
for _, objref in
ipairs(minetest.get_objects_inside_radius(pos, max_entity_pos)) do
local entity = objref:get_luaentity()
if entity and ndef.display_entities[entity.name] and check_entity_pos(pos, objref) then
if entity and ndef.display_entities[entity.name] and
entity.nodepos and vector.equals(pos, entity.nodepos) then
if objrefs[entity.name] then
objref:remove()
objref:remove() -- Remove duplicates
else
objrefs[entity.name] = objref
end
@ -86,7 +80,7 @@ end
local function clip_pos_prop(posprop)
if posprop then
return math.max(-1.5, math.min(1.5, posprop))
return math.max(-max_entity_pos, math.min(max_entity_pos, posprop))
else
return 0
end
@ -100,13 +94,13 @@ local function place_entities(pos)
local objrefs = get_entities(pos)
if values and ndef and ndef.display_entities then
for entity_name, props in pairs(ndef.display_entities) do
local depth = clip_pos_prop(props.depth)
local right = clip_pos_prop(props.right)
local top = clip_pos_prop(props.top)
if not objrefs[entity_name] then
objrefs[entity_name] = minetest.add_entity(pos, entity_name)
objrefs[entity_name] = minetest.add_entity(pos, entity_name,
minetest.serialize({ nodepos = pos }))
end
objrefs[entity_name]:setpos({
@ -120,21 +114,34 @@ local function place_entities(pos)
return objrefs
end
--- Call on_display_update callback of a node for one of its display entities
local function call_node_on_display_update(pos, objref)
local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
local entity = objref:get_luaentity()
if ndef and ndef.display_entities and entity and ndef.display_entities[entity.name] then
ndef.display_entities[entity.name].on_display_update(pos, objref)
--- Entity update
function update_entity(entity)
if not entity then
return
end
if not entity.nodepos then
entity.object:remove() -- Remove old/buggy entity
return
end
local node = minetest.get_node(entity.nodepos)
local ndef = minetest.registered_nodes[node.name]
if ndef and ndef.display_entities and
ndef.display_entities[entity.name] and
ndef.display_entities[entity.name].on_display_update
then
-- Call on_display_update callback of a node for one of its display entities
ndef.display_entities[entity.name].on_display_update(entity.nodepos,
entity.object)
end
end
--- Force entity update
function display_api.update_entities(pos)
local objrefs = place_entities(pos)
for _, objref in pairs(objrefs) do
objref:get_luaentity().pos = minetest.hash_node_position(pos)
call_node_on_display_update(pos, objref)
for _, objref in pairs(place_entities(pos)) do
update_entity(objref:get_luaentity())
end
end
@ -143,31 +150,23 @@ end
function display_api.on_activate(entity, staticdata)
if entity then
if string.sub(staticdata, 1, string.len("return")) == "return" then
local data = core.deserialize(staticdata)
local data = minetest.deserialize(staticdata)
if data and type(data) == "table" then
entity.pos = data.pos
end
entity.nodepos = data.nodepos
end
entity.object:set_armor_groups({immortal=1})
local pos
if entity.pos then
pos = minetest.get_position_from_hash(entity.pos)
else
pos = entity.object:getpos()
end
display_api.update_entities(pos)
update_entity(entity)
end
end
--- On_place callback for display_api items. Does nothing more than preventing item
--- from being placed on ceiling or ground
--- On_place callback for display_api items.
-- Does nothing more than preventing node from being placed on ceiling or ground
function display_api.on_place(itemstack, placer, pointed_thing, override_param2)
local ndef = itemstack:get_definition()
local above = pointed_thing.above
local under = pointed_thing.under
local dir = {x = under.x - above.x,
y = 0,
z = under.z - above.z}
local dir = {x = under.x - above.x, y = 0, z = under.z - above.z}
-- If item is not placed on a wall, use the player's view direction instead
if dir.x == 0 and dir.z == 0 then
@ -184,19 +183,20 @@ function display_api.on_place(itemstack, placer, pointed_thing, override_param2)
param2 = minetest.dir_to_facedir(dir)
end
end
return minetest.item_place(itemstack, placer, pointed_thing, param2 + (override_param2 or 0))
return minetest.item_place(itemstack, placer, pointed_thing,
param2 + (override_param2 or 0))
end
--- On_construct callback for display_api items. Creates entities and update them.
--- On_construct callback for display_api items.
-- Creates entities and update them.
function display_api.on_construct(pos)
display_api.update_entities(pos)
end
--- On_destruct callback for display_api items. Removes entities.
--- On_destruct callback for display_api items.
-- Removes entities.
function display_api.on_destruct(pos)
local objrefs = get_entities(pos)
for _, objref in pairs(objrefs) do
for _, objref in pairs(get_entities(pos)) do
objref:remove()
end
end
@ -222,9 +222,7 @@ function display_api.register_display_entity(entity_name)
textures = {},
on_activate = display_api.on_activate,
get_staticdata = function(self)
return minetest.serialize({
pos = self.pos,
})
return minetest.serialize({ nodepos = self.nodepos })
end,
})
end