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Detect rotation restriction (#29)
Autodetect rotation restrictions if on MT<5.0
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@ -27,3 +27,7 @@ Handles screwdriver rotation. Direction is affected for direction signs.
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### `signs_api.register_sign(mod, name, model)`
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### `signs_api.register_sign(mod, name, model)`
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A method to quickly register signs.
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A method to quickly register signs.
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## Changelog
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### 2019-03-14
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- __sign_api__: Screwdriver behavior changed. Now, left click rotates and changes direction.
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9
init.lua
9
init.lua
@ -91,6 +91,7 @@ end
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function signs_api.on_place_direction(itemstack, placer, pointed_thing)
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function signs_api.on_place_direction(itemstack, placer, pointed_thing)
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local name = itemstack:get_name()
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local name = itemstack:get_name()
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local ndef = minetest.registered_nodes[name]
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local ndef = minetest.registered_nodes[name]
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local restriction = display_api.is_rotation_restricted()
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local bdir = {
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local bdir = {
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x = pointed_thing.under.x - pointed_thing.above.x,
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x = pointed_thing.under.x - pointed_thing.above.x,
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@ -103,12 +104,12 @@ function signs_api.on_place_direction(itemstack, placer, pointed_thing)
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if ndef.paramtype2 == "facedir" then
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if ndef.paramtype2 == "facedir" then
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-- If legacy mode, only accept upright nodes
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-- If legacy mode, only accept upright nodes
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if display_api.rotation_restriction and bdir.x == 0 and bdir.z == 0 then
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if restriction and bdir.x == 0 and bdir.z == 0 then
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-- Ceiling or floor pointed (facedir chosen from player dir)
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-- Ceiling or floor pointed (facedir chosen from player dir)
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ndir = minetest.dir_to_facedir({x=pdir.x, y=0, z=pdir.z})
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ndir = minetest.dir_to_facedir({x=pdir.x, y=0, z=pdir.z})
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else
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else
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-- Wall pointed or no rotation restriction
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-- Wall pointed or no rotation restriction
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ndir = minetest.dir_to_facedir(bdir, not display_api.rotation_restriction)
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ndir = minetest.dir_to_facedir(bdir, not restriction)
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end
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end
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test = { [0]=-pdir.x, pdir.z, pdir.x, -pdir.z, -pdir.x, [8]=pdir.x }
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test = { [0]=-pdir.x, pdir.z, pdir.x, -pdir.z, -pdir.x, [8]=pdir.x }
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@ -117,7 +118,7 @@ function signs_api.on_place_direction(itemstack, placer, pointed_thing)
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if ndef.paramtype2 == "wallmounted" then
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if ndef.paramtype2 == "wallmounted" then
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ndir = minetest.dir_to_wallmounted(bdir)
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ndir = minetest.dir_to_wallmounted(bdir)
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-- If legacy mode, only accept upright nodes
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-- If legacy mode, only accept upright nodes
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if display_api.rotation_restriction and (ndir == 0 or ndir == 1) then
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if restriction and (ndir == 0 or ndir == 1) then
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ndir = minetest.dir_to_wallmounted({x=pdir.x, y=0, z=pdir.z})
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ndir = minetest.dir_to_wallmounted({x=pdir.x, y=0, z=pdir.z})
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end
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end
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@ -166,7 +167,7 @@ end
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-- Legacy mode with rotation restriction
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-- Legacy mode with rotation restriction
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-- TODO:When MT < 5.0 no more in use, to be removed
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-- TODO:When MT < 5.0 no more in use, to be removed
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if display_api.rotation_restriction then
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if display_api.is_rotation_restricted() then
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signs_api.on_rotate = function(pos, node, player, mode, new_param2)
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signs_api.on_rotate = function(pos, node, player, mode, new_param2)
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-- If rotation mode is 2 and sign is directional, swap direction.
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-- If rotation mode is 2 and sign is directional, swap direction.
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-- Otherwise use display_api's on_rotate function.
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-- Otherwise use display_api's on_rotate function.
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