Display modpack for Minetest, provides mods with dynamic display and font display : clocks, signs, and more.
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2017-12-28 20:26:15 +01:00
display_lib Added compatibility with advtrains mod 2017-12-08 14:04:59 +01:00
font_lib Bug fix on UTF-8 computation. 2017-12-21 21:47:16 +01:00
ontime_clocks Added compatibility with advtrains mod 2017-12-08 14:04:59 +01:00
signs Added texture for display poster formspec. 2017-12-28 20:26:15 +01:00
signs_road Copyright and readme update and code style. 2017-12-10 11:14:17 +01:00
steles Add Malay translation 2017-08-27 16:12:48 +08:00
_config.yml Set theme jekyll-theme-minimal 2017-12-22 11:39:10 +01:00
.gitignore First commit 2015-11-11 14:26:39 +01:00
modpack.txt First commit 2015-11-11 14:26:39 +01:00
README.md Added presentation image do README.md 2017-12-22 14:29:03 +01:00

Display Modpack

This modpack provides mods with dynamic display. Mods are :

  • display_lib: A library for adding display entities to nodes;
  • font_lib: A library for displaying fonts on entities;
  • ontime_clocks: A mod providing clocks which display the ingame time;
  • signs: A mod providing signs and direction signs displaying text;
  • signs_road: A mod providing road signs displaying text;
  • steles: A mod providing stone steles with text;

For more information, see the forum topic at the Minetest forums.

Presentation image of Display_Modpack

Changelog

2017-12-19

This change is a preparation to merge Andrzej Pieńkowski fork (apienk) : new font and support of UTF chars.

  • Font_lib support for multiple fonts (nothing yet visible in mods) ;

  • Font_lib support for Unicode characters (limited to Unicode Plane 0: 0000-FFFF, see Wikipedia) ;

  • New "default" font with original textures from Vanessa Ezekowitz (VanessaE) ;

2017-12-10

  • Compatibility of signs mod with signs_lib (thanks to gpcf) ;

  • Added large banner in road signs (thanks to gpcf) ;

2017-08-26

  • Changed signs from wallmounted to facedir to improve textures and make it possible to use screwdriver. IMPORTANT : Map will be updated to change to new nodes but inventory items will turn into "Unknown items" and have to be re-crafted.

  • Intllib support added with french translation (whole modpack, thanks to fat115) ;

  • Punch on nodes to update entity (signs, signs_road and steles). Usefull in case of /clearobjects ;

  • Changed wooden direction sign textures (signs) ;

  • Added back and side textures to all signs (road_signs) ;

  • Added more sign types : White/yellow/green signs and direction signs (signs_road) ;