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https://github.com/pyrollo/display_modpack.git
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f3970f641e
Change modnames from *_lib to *_api
62 lines
2.0 KiB
Lua
62 lines
2.0 KiB
Lua
--[[
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ontime_clocks mod for Minetest - Clock nodes displaying ingame time
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(c) Pierre-Yves Rollo
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This file is part of ontime_clocks.
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ontime_clocks is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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ontime_clocks is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with ontime_clocks. If not, see <http://www.gnu.org/licenses/>.
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--]]
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-- Entity for time display
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display_api.register_display_entity("ontime_clocks:display")
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function ontime_clocks.get_h24()
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return math.floor(minetest.get_timeofday()*24)%24
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end
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function ontime_clocks.get_h12()
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return math.floor(minetest.get_timeofday()*24)%12
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end
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function ontime_clocks.get_m12()
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return math.floor(minetest.get_timeofday()*288)%12
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end
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function ontime_clocks.get_digital_properties(color_off, color_on, hour, minute)
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return
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{
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textures={"ontime_clocks_digital_background.png^[colorize:"..color_off
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.."^([combine:21x7"
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..":0,"..(-7*(math.floor(hour/10))).."=ontime_clocks_digital_digit.png"
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..":5,"..(-7*(hour%10)).."=ontime_clocks_digital_digit.png"
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..":9,-70=ontime_clocks_digital_digit.png"
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..":12,"..(-7*(math.floor(minute/2))).."=ontime_clocks_digital_digit.png"
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..":17,"..(-35*(minute%2)).."=ontime_clocks_digital_digit.png"
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.."^[colorize:"..color_on..")"},
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visual_size = {x=21/32, y=7/32}
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}
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end
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function ontime_clocks.get_needles_properties(color, size, hour, minute)
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return
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{
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textures={"[combine:"..size.."x"..size
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..":0,"..(-size*hour).."=ontime_clocks_needle_h"..size..".png"
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..":0,"..(-size*minute).."=ontime_clocks_needle_m"..size..".png"
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.."^[colorize:"..color},
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visual_size = {x=size/64, y=size/64}
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}
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end
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