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https://github.com/minetest-mods/drawers.git
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Make drawers craftable
The recipe is as in the MC Mod: W W W C -> D W W W W: Wood; C: Chest; D: Wooden Drawer
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parent
1b280c5442
commit
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31
init.lua
31
init.lua
@ -1,5 +1,5 @@
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--[[
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--[[
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Minetest Mod Drawers - A Mod adding storage drawers
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Minetest Mod Storage Drawers - A Mod adding storage drawers
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Copyright (C) 2017 LNJ <git@lnj.li>
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Copyright (C) 2017 LNJ <git@lnj.li>
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Copyright (C) 2016 Mango Tango <mtango688@gmail.com>
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Copyright (C) 2016 Mango Tango <mtango688@gmail.com>
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@ -27,6 +27,19 @@ SOFTWARE.
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drawers = {}
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drawers = {}
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-- TODO: Support other games than MTG/MTG-like (e.g. MineClone2)
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local WOOD_SOUNDS
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local WOOD_ITEMSTRING
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local CHEST_ITEMSTRING
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if default then
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WOOD_SOUNDS = default.node_sound_wood_defaults()
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WOOD_ITEMSTRING = "default:wood"
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CHEST_ITEMSTRING = "default:chest"
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else
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WOOD_ITEMSTRING = "wood"
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CHEST_ITEMSTRING = "chest"
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end
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drawers.node_box_simple = {
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drawers.node_box_simple = {
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{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.5, -0.4375, 0.5, -0.4375},
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{-0.5, -0.5, -0.5, -0.4375, 0.5, -0.4375},
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@ -381,11 +394,23 @@ function drawers.register_drawer(name, def)
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end
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end
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core.register_node(name, def)
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core.register_node(name, def)
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if (not def.no_craft) and def.material then
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core.register_craft({
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output = name,
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recipe = {
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{def.material, def.material, def.material},
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{"", CHEST_ITEMSTRING, ""},
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{def.material, def.material, def.material}
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}
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})
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end
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end
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end
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drawers.register_drawer("drawers:wood", {
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drawers.register_drawer("drawers:wood", {
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description = "Wooden Drawer",
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description = "Wooden Drawer",
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groups = {choppy = 3, oddly_breakable_by_hand = 2},
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groups = {choppy = 3, oddly_breakable_by_hand = 2},
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sounds = default.node_sound_wood_defaults(),
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sounds = WOOD_SOUNDS,
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drawer_stack_max_factor = 3 * 8 -- normal chest size
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drawer_stack_max_factor = 3 * 8, -- normal chest size
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material = WOOD_ITEMSTRING
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})
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})
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