diff --git a/lua/api.lua b/lua/api.lua index bf8c8c8..dafb934 100755 --- a/lua/api.lua +++ b/lua/api.lua @@ -98,10 +98,11 @@ function drawers.drawer_on_dig(pos, node, player) local j = math.floor(count / stack_max) + 1 local i = 1 while i <= j do + rndpos = drawers.randomize_pos(pos) if not (i == j) then - core.add_item(pos, name .. " " .. stack_max) + core.add_item(rndpos, name .. " " .. stack_max) else - core.add_item(pos, name .. " " .. count % stack_max) + core.add_item(rndpos, name .. " " .. count % stack_max) end i = i + 1 end diff --git a/lua/helpers.lua b/lua/helpers.lua index 87adbae..3662da2 100755 --- a/lua/helpers.lua +++ b/lua/helpers.lua @@ -149,3 +149,13 @@ function drawers.spawn_visual(pos) end end end + +function drawers.randomize_pos(pos) + local rndpos = table.copy(pos) + local x = math.random(-50, 50) * 0.01 + local z = math.random(-50, 50) * 0.01 + rndpos.x = rndpos.x + x + rndpos.y = rndpos.y + 0.25 + rndpos.z = rndpos.z + z + return rndpos +end