From c46e246b0444ed62445c8a45a1e8a2f9b4e0da5d Mon Sep 17 00:00:00 2001 From: Niklp <89982526+Niklp09@users.noreply.github.com> Date: Fri, 20 Jan 2023 22:17:14 +0100 Subject: [PATCH] Fix inventorycube errur caused by animated nodes (#77) --- lua/helpers.lua | 41 +++++++++++++++++++++++++---------------- 1 file changed, 25 insertions(+), 16 deletions(-) diff --git a/lua/helpers.lua b/lua/helpers.lua index bfd53ff..62eb781 100755 --- a/lua/helpers.lua +++ b/lua/helpers.lua @@ -49,6 +49,27 @@ function drawers.gen_info_text(basename, count, factor, stack_max) end end +-- Get an image string from a tile definition +local function tile_to_image(tile, fallback_image) + if not tile then + return fallback_image + end + local tile_type = type(tile) + if tile_type == "string" then + return tile + end + assert(tile_type == "table", "Tile definition is not a string or table") + local image = tile.name or tile.image + assert(image, "Tile definition has no image file specified") + if tile.color then + local colorstr = core.colorspec_to_colorstring(tile.color) + if colorstr then + return image .. "^[multiply:" .. colorstr + end + end + return image +end + function drawers.get_inv_image(name) local texture = "blank.png" local def = core.registered_items[name] @@ -59,22 +80,10 @@ function drawers.get_inv_image(name) else if not def.tiles then return texture end local tiles = table.copy(def.tiles) - - for k,v in pairs(tiles) do - if type(v) == "table" then - tiles[k] = v.name - end - end - - -- tiles: up, down, right, left, back, front - -- inventorycube: up, front, right - if #tiles <= 2 then - texture = core.inventorycube(tiles[1], tiles[1], tiles[1]) - elseif #tiles <= 5 then - texture = core.inventorycube(tiles[1], tiles[3], tiles[3]) - else -- full tileset - texture = core.inventorycube(tiles[1], tiles[6], tiles[3]) - end + local top = tile_to_image(tiles[1]) + local left = tile_to_image(tiles[3], top) + local right = tile_to_image(tiles[5], left) + texture = core.inventorycube(top, left, right) end return texture