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Increase entity check radius by 0.03 and add automatic drawer check (#29)
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@ -197,7 +197,7 @@ function drawers.spawn_visuals(pos)
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end
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function drawers.remove_visuals(pos)
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local objs = core.get_objects_inside_radius(pos, 0.537)
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local objs = core.get_objects_inside_radius(pos, 0.54)
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if not objs then return end
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for _, obj in pairs(objs) do
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@ -77,6 +77,12 @@ core.register_entity("drawers:visual", {
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self.drawerType = drawers.last_drawer_type
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end
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local node = minetest.get_node(self.object:get_pos())
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if not node.name:match("^drawers:") then
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self.object:remove()
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return
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end
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-- add self to public drawer visuals
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-- this is needed because there is no other way to get this class
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-- only the underlying LuaEntitySAO
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@ -385,7 +391,7 @@ core.register_lbm({
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-- count the drawer visuals
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local drawerType = core.registered_nodes[node.name].groups.drawer
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local foundVisuals = 0
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local objs = core.get_objects_inside_radius(pos, 0.537)
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local objs = core.get_objects_inside_radius(pos, 0.54)
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if objs then
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for _, obj in pairs(objs) do
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if obj and obj:get_luaentity() and
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