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Fix node not specified in spawn_visual
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init.lua
2
init.lua
@ -256,6 +256,8 @@ core.register_entity("drawers:visual", {
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})
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})
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local function spawn_visual(pos)
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local function spawn_visual(pos)
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local node = core.get_node(pos)
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-- data for the new visual
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-- data for the new visual
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drawers.last_drawer_pos = pos
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drawers.last_drawer_pos = pos
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