mirror of
https://github.com/minetest-mods/drawers.git
synced 2024-11-08 07:53:44 +01:00
Add support for pipeworks
This commit is contained in:
parent
f42c15019a
commit
eaec8f7478
3
depends.txt
Normal file → Executable file
3
depends.txt
Normal file → Executable file
@ -1,3 +1,4 @@
|
||||
default?
|
||||
screwdriver?
|
||||
mcl_core?
|
||||
screwdriver?
|
||||
pipeworks?
|
||||
|
1
init.lua
1
init.lua
@ -25,6 +25,7 @@ SOFTWARE.
|
||||
]]
|
||||
|
||||
drawers = {}
|
||||
drawers.drawer_visuals = {}
|
||||
|
||||
if default then
|
||||
drawers.WOOD_SOUNDS = default.node_sound_wood_defaults()
|
||||
|
20
lua/api.lua
20
lua/api.lua
@ -92,6 +92,14 @@ function drawers.drawer_on_dig(pos, node, player)
|
||||
end
|
||||
end
|
||||
|
||||
function drawers.drawer_insert_object(pos, node, stack, direction)
|
||||
local drawer_visual = drawers.drawer_visuals[core.serialize(pos)]
|
||||
if not drawer_visual then return stack end
|
||||
|
||||
local leftover = drawer_visual.try_insert_stack(drawer_visual, stack, true)
|
||||
return leftover
|
||||
end
|
||||
|
||||
function drawers.register_drawer(name, def)
|
||||
def.description = def.description or "Drawer"
|
||||
def.drawtype = "nodebox"
|
||||
@ -114,6 +122,18 @@ function drawers.register_drawer(name, def)
|
||||
def.on_rotate = def.on_rotate or screwdriver.disallow
|
||||
end
|
||||
|
||||
if pipeworks then
|
||||
def.groups.tubedevice = 1
|
||||
def.groups.tubedevice_receiver = 1
|
||||
def.tube = def.tube or {}
|
||||
def.tube.insert_object = def.tube.insert_object or
|
||||
drawers.drawer_insert_object
|
||||
def.tube.connect_sides = {left = 1, right = 1, back = 1, top = 1,
|
||||
bottom = 1}
|
||||
def.after_place_node = pipeworks.after_place
|
||||
def.after_dig_node = pipeworks.after_dig
|
||||
end
|
||||
|
||||
core.register_node(name, def)
|
||||
|
||||
if (not def.no_craft) and def.material then
|
||||
|
0
lua/helpers.lua
Normal file → Executable file
0
lua/helpers.lua
Normal file → Executable file
154
lua/visual.lua
154
lua/visual.lua
@ -62,6 +62,12 @@ core.register_entity("drawers:visual", {
|
||||
self.texture = drawers.last_texture or "drawers_empty.png"
|
||||
end
|
||||
|
||||
-- add self to public drawer visuals
|
||||
-- this is needed because there is no other way to get this class
|
||||
-- only the underlying ObjectRef
|
||||
-- PLEASE contact me, if this is wrong
|
||||
drawers.drawer_visuals[core.serialize(self.drawer_pos)] = self
|
||||
|
||||
|
||||
local node = core.get_node(self.drawer_pos)
|
||||
|
||||
@ -87,77 +93,10 @@ core.register_entity("drawers:visual", {
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local node = core.get_node(self.drawer_pos)
|
||||
local itemstack = clicker:get_wielded_item()
|
||||
local add_count = itemstack:get_count()
|
||||
local add_name = itemstack:get_name()
|
||||
local leftover = self.try_insert_stack(self, clicker:get_wielded_item(),
|
||||
not clicker:get_player_control().sneak)
|
||||
|
||||
local meta = core.get_meta(self.drawer_pos)
|
||||
local name = meta:get_string("name")
|
||||
local count = meta:get_int("count")
|
||||
local max_count = meta:get_int("max_count")
|
||||
|
||||
local base_stack_max = meta:get_int("base_stack_max")
|
||||
local stack_max_factor = meta:get_int("stack_max_factor")
|
||||
|
||||
-- if nothing to be added, return
|
||||
if add_count <= 0 then return end
|
||||
-- if no itemstring, return
|
||||
if item_name == "" then return end
|
||||
|
||||
-- only add one, if player holding sneak key
|
||||
if clicker:get_player_control().sneak then
|
||||
add_count = 1
|
||||
end
|
||||
|
||||
-- if current itemstring is not empty
|
||||
if name ~= "" then
|
||||
-- check if same item
|
||||
if add_name ~= name then return end
|
||||
else -- is empty
|
||||
name = add_name
|
||||
count = 0
|
||||
|
||||
-- get new stack max
|
||||
base_stack_max = ItemStack(name):get_stack_max()
|
||||
max_count = base_stack_max * stack_max_factor
|
||||
|
||||
-- Don't add items stackable only to 1
|
||||
if base_stack_max == 1 then
|
||||
return
|
||||
end
|
||||
|
||||
meta:set_string("name", name)
|
||||
meta:set_int("base_stack_max", base_stack_max)
|
||||
meta:set_int("max_count", max_count)
|
||||
end
|
||||
|
||||
-- set new counts:
|
||||
-- if new count is more than max_count
|
||||
if (count + add_count) > max_count then
|
||||
count = max_count
|
||||
itemstack:set_count((count + add_count) - max_count)
|
||||
else -- new count fits
|
||||
count = count + add_count
|
||||
itemstack:set_count(itemstack:get_count() - add_count)
|
||||
end
|
||||
-- set new drawer count
|
||||
meta:set_int("count", count)
|
||||
|
||||
-- update infotext
|
||||
local infotext = drawers.gen_info_text(core.registered_items[name].description,
|
||||
count, stack_max_factor, base_stack_max)
|
||||
meta:set_string("entity_infotext", infotext)
|
||||
|
||||
-- texture
|
||||
self.texture = drawers.get_inv_image(name)
|
||||
|
||||
self.object:set_properties({
|
||||
infotext = infotext .. "\n\n\n\n\n",
|
||||
textures = {self.texture}
|
||||
})
|
||||
|
||||
clicker:set_wielded_item(itemstack)
|
||||
clicker:set_wielded_item(leftover)
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir)
|
||||
@ -209,6 +148,81 @@ core.register_entity("drawers:visual", {
|
||||
infotext = infotext .. "\n\n\n\n\n",
|
||||
textures = {self.texture}
|
||||
})
|
||||
end,
|
||||
|
||||
try_insert_stack = function(self, itemstack, insert_stack)
|
||||
local node = core.get_node(self.drawer_pos)
|
||||
local stackCount = itemstack:get_count()
|
||||
local stackName = itemstack:get_name()
|
||||
|
||||
local meta = core.get_meta(self.drawer_pos)
|
||||
local dName = meta:get_string("name")
|
||||
local dCount = meta:get_int("count")
|
||||
local dMaxCount = meta:get_int("max_count")
|
||||
|
||||
local dStackMax = meta:get_int("base_stack_max")
|
||||
local dStackMaxFactor = meta:get_int("stack_max_factor")
|
||||
|
||||
-- if nothing to be added, return
|
||||
if stackCount <= 0 then return itemstack end
|
||||
-- if no itemstring, return
|
||||
if stackName == "" then return itemstack end
|
||||
|
||||
-- only add one, if player holding sneak key
|
||||
if not insert_stack then
|
||||
stackCount = 1
|
||||
end
|
||||
|
||||
-- if current itemstring is not empty
|
||||
if dName ~= "" then
|
||||
-- check if same item
|
||||
if stackName ~= dName then return itemstack end
|
||||
else -- is empty
|
||||
dName = stackName
|
||||
dCount = 0
|
||||
|
||||
-- get new stack max
|
||||
dStackMax = ItemStack(dName):get_stack_max()
|
||||
dMaxCount = dStackMax * dStackMaxFactor
|
||||
|
||||
-- Don't add items stackable only to 1
|
||||
if dStackMax == 1 then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
meta:set_string("name", stackName)
|
||||
meta:set_int("base_stack_max", dStackMax)
|
||||
meta:set_int("max_count", dStackMaxFactor)
|
||||
end
|
||||
|
||||
-- set new counts:
|
||||
-- if new count is more than max_count
|
||||
if (dCount + stackCount) > dMaxCount then
|
||||
dCount = dMaxCount
|
||||
itemstack:set_count((dCount + stackCount) - dMaxCount)
|
||||
else -- new count fits
|
||||
dCount = dCount + stackCount
|
||||
-- this is for only removing one
|
||||
itemstack:set_count(itemstack:get_count() - stackCount)
|
||||
end
|
||||
-- set new drawer count
|
||||
meta:set_int("count", dCount)
|
||||
|
||||
-- update infotext
|
||||
local infotext = drawers.gen_info_text(core.registered_items[dName].description,
|
||||
dCount, dStackMaxFactor, dStackMax)
|
||||
meta:set_string("entity_infotext", infotext)
|
||||
|
||||
-- texture
|
||||
self.texture = drawers.get_inv_image(dName)
|
||||
|
||||
self.object:set_properties({
|
||||
infotext = infotext .. "\n\n\n\n\n",
|
||||
textures = {self.texture}
|
||||
})
|
||||
|
||||
if itemstack:get_count() == 0 then itemstack = ItemStack("") end
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user