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Play sounds locally
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@ -351,7 +351,7 @@ core.register_entity("drawers:visual", {
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play_interact_sound = function(self)
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core.sound_play("drawers_interact", {
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pos = self.pos,
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pos = self.object:get_pos(),
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max_hear_distance = 6,
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gain = 2.0
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})
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