--[[ Minetest Mod Storage Drawers - A Mod adding storage drawers Copyright (C) 2017 LNJ Copyright (C) 2016 Mango Tango MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] drawers.node_box_simple = { {-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5}, {-0.5, -0.5, -0.5, -0.4375, 0.5, -0.4375}, {0.4375, -0.5, -0.5, 0.5, 0.5, -0.4375}, {-0.4375, 0.4375, -0.5, 0.4375, 0.5, -0.4375}, {-0.4375, -0.5, -0.5, 0.4375, -0.4375, -0.4375}, } -- construct drawer function drawers.drawer_on_construct(pos) local node = core.get_node(pos) local ndef = core.registered_nodes[node.name] local base_stack_max = core.nodedef_default.stack_max or 99 local stack_max_factor = ndef.drawer_stack_max_factor or 24 -- 3x8 -- meta local meta = core.get_meta(pos) meta:set_string("name", "") meta:set_int("count", 0) meta:set_int("max_count", base_stack_max * stack_max_factor) meta:set_int("stack_max_factor", stack_max_factor) meta:set_int("base_stack_max", base_stack_max) meta:set_string("entity_infotext", drawers.gen_info_text("Empty", 0, stack_max_factor, base_stack_max)) drawers.spawn_visual(pos) end -- destruct drawer function drawers.drawer_on_destruct(pos) local objs = core.get_objects_inside_radius(pos, 0.5) if objs then for _, obj in pairs(objs) do if obj and obj:get_luaentity() and obj:get_luaentity().name == "drawers:visual" then obj:remove() return end end end end -- drop all items function drawers.drawer_on_dig(pos, node, player) local meta = core.get_meta(pos) local count = meta:get_int("count") local name = meta:get_string("name") -- remove node core.node_dig(pos, node, player) -- drop the items local stack_max = ItemStack(name):get_stack_max() local j = math.floor(count / stack_max) + 1 local i = 1 while i <= j do if not (i == j) then core.add_item(pos, name .. " " .. stack_max) else core.add_item(pos, name .. " " .. count % stack_max) end i = i + 1 end end function drawers.register_drawer(name, def) def.description = def.description or "Drawer" def.drawtype = "nodebox" def.node_box = {type = "fixed", fixed = drawers.node_box_simple} def.collision_box = {type = "regular"} def.selection_box = {type = "regular"} def.paramtype = "light" def.paramtype2 = "facedir" def.legacy_facedir_simple = true def.groups = def.groups or {} def.groups.drawer = def.groups.drawer or 1 def.drawer_stack_max_factor = def.drawer_stack_max_factor or 24 -- events def.on_construct = drawers.drawer_on_construct def.on_destruct = drawers.drawer_on_destruct def.on_dig = drawers.drawer_on_dig if screwdriver then def.on_rotate = def.on_rotate or screwdriver.disallow end core.register_node(name, def) if (not def.no_craft) and def.material then core.register_craft({ output = name, recipe = { {def.material, def.material, def.material}, {"", drawers.CHEST_ITEMSTRING, ""}, {def.material, def.material, def.material} } }) end end