dreambuilder_hotbar/init.lua

58 lines
1.8 KiB
Lua

local hotbar_size_default = minetest.setting_get("hotbar_size") or 16
local player_hotbar_settings = {}
local function load_hotbar_settings()
local f = io.open(minetest.get_worldpath()..DIR_DELIM.."hotbar_settings","r")
if not f then return end
local d = f:read("*all")
f:close()
player_hotbar_settings = minetest.deserialize(d)
end
local function save_hotbar_settings()
local f = io.open(minetest.get_worldpath()..DIR_DELIM.."hotbar_settings","w")
if not f then
minetest.log("error","Failed to save hotbar settings")
return
end
local d = minetest.serialize(player_hotbar_settings)
f:write(d)
f:close()
end
local function get_hotbar_setting(name)
return tonumber(player_hotbar_settings[name]) or hotbar_size_default
end
load_hotbar_settings()
local function resize_hotbar(size)
if size == 8 then return "gui_hb_bg.png" end
if size == 23 then return "gui_hb_bg_23.png" end
return "gui_hb_bg_16.png"
end
minetest.register_on_joinplayer(function(player)
local hotbar_size = get_hotbar_setting(player:get_player_name())
player:hud_set_hotbar_itemcount(hotbar_size)
minetest.after(0.5,function(hotbar_size)
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
player:hud_set_hotbar_image(resize_hotbar(hotbar_size))
end,hotbar_size)
end)
minetest.register_chatcommand("hotbar", {
params = "[size]",
description = "Sets the size of your hotbar",
func = function(name, slots)
if slots ~= "8" and slots ~= "23" then slots = "16" end
player_hotbar_settings[name] = slots
local player = minetest.get_player_by_name(name)
player:hud_set_hotbar_itemcount(tonumber(slots))
minetest.chat_send_player(name, "[_] Hotbar size set to " .. tonumber(slots) .. ".")
player:hud_set_hotbar_image(resize_hotbar(tonumber(slots)))
save_hotbar_settings()
end,
})