elepower/elepower_dynamics/gas_container.lua

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Lua
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ele.gases = {}
function ele.register_gas(itemname, name, gas_source, image)
if itemname ~= nil then
minetest.register_craftitem(itemname, {
description = name .. " Gas Container",
inventory_image = image,
groups = {gas_container = 1}
})
end
ele.gases[gas_source] = {
itemname = itemname,
name = name,
source = gas_source,
}
end
function ele.get_gas_for_container(container)
for src,data in pairs(ele.gases) do
if data.itemname and data.itemname == container then
return src
end
end
return nil
end
minetest.register_craftitem("elepower_dynamics:gas_container", {
description = "Empty Gas Container",
inventory_image = "elepower_gas_container.png",
groups = {gas_container = 1}
})
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ele.register_gas(nil, "Steam", "elepower_dynamics:steam")
ele.register_gas("elepower_dynamics:hydrogen_container", "Hydrogen",
"elepower_dynamics:hydrogen", "elepower_gas_hydrogen.png")
ele.register_gas("elepower_dynamics:oxygen_container", "Oxygen",
"elepower_dynamics:oxygen", "elepower_gas_oxygen.png")
ele.register_gas("elepower_dynamics:nitrogen_container", "Nitrogen",
"elepower_dynamics:nitrogen", "elepower_gas_nitrogen.png")
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ele.register_gas("elepower_dynamics:lithium_container", "Lithium",
"elepower_dynamics:lithium_gas", "elepower_gas_lithium.png")
ele.register_gas("elepower_dynamics:chlorine_container", "Chlorine",
"elepower_dynamics:chlorine_gas", "elepower_gas_chlorine.png")