elepower/elepower_papi/formspec.lua

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-- Formspec helpers
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ele.formspec = {}
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ele.formspec.gui_switcher_icons = {
[0] = "elepower_gui_check.png",
"elepower_gui_cancel.png",
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"mesecons_wire_on.png^elepower_gui_mese_mask.png^\\[makealpha\\:255,0,0",
"mesecons_wire_off.png^elepower_gui_mese_mask.png^\\[makealpha\\:255,0,0",
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}
function ele.formspec.state_switcher(x, y, state)
if not state then state = 0 end
local icon = ele.formspec.gui_switcher_icons[state]
local statedesc = ele.default.states[state]
if statedesc then
statedesc = statedesc.d
else
statedesc = ""
end
statedesc = statedesc .. "\nPress to toggle"
return "image_button["..x..","..y..";1,1;"..icon..";cyclestate;]"..
"tooltip[cyclestate;"..statedesc.."]"
end
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function ele.formspec.create_bar(x, y, metric, color, small)
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if not metric or type(metric) ~= "number" or metric < 0 then metric = 0 end
local width = 1
local gauge = "image[0,0;1,2.8;elepower_gui_gauge.png]"
-- Smaller width bar
if small then
width = 0.25
gauge = ""
end
return "image["..x..","..y..";"..width..",2.8;elepower_gui_barbg.png"..
"\\^[lowpart\\:"..metric.."\\:elepower_gui_bar.png\\\\^[multiply\\\\:"..color.."]"..
gauge
end
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function ele.formspec.power_meter(capacitor)
if not capacitor then
capacitor = { capacity = 8000, storage = 0, usage = 0 }
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end
local pw_percent = math.floor(100 * capacitor.storage / capacitor.capacity)
local usage = capacitor.usage
if not usage then
usage = 0
end
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return ele.formspec.create_bar(0, 0, pw_percent, "#00a1ff") ..
"tooltip[0,0;1,2.5;"..
minetest.colorize("#c60303", "Energy Storage\n")..
minetest.colorize("#0399c6", ele.capacity_text(capacitor.capacity, capacitor.storage))..
minetest.colorize("#565656", "\nPower Used / Generated: " .. usage .. " " .. ele.unit) .. "]"
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end
-- Fluid bar for formspec
function ele.formspec.fluid_bar(x, y, fluid_buffer)
local texture = "default_water.png"
local metric = 0
local tooltip = ("tooltip[%d,%d;1,2.5;%s]"):format(x, y, "Empty Buffer")
if fluid_buffer and fluid_buffer.fluid and fluid_buffer.fluid ~= "" and
minetest.registered_nodes[fluid_buffer.fluid] ~= nil then
texture = minetest.registered_nodes[fluid_buffer.fluid].tiles[1]
if type(texture) == "table" then
texture = texture.name
end
local fdesc = fluid_lib.cleanse_node_description(fluid_buffer.fluid)
metric = math.floor(100 * fluid_buffer.amount / fluid_buffer.capacity)
tooltip = ("tooltip[%d,%d;1,2.5;%s\n%s / %s %s]"):format(x, y, fdesc,
ele.helpers.comma_value(fluid_buffer.amount), ele.helpers.comma_value(fluid_buffer.capacity), fluid_lib.unit)
end
return "image["..x..","..y..";1,2.8;elepower_gui_barbg.png"..
"\\^[lowpart\\:"..metric.."\\:"..texture.."\\\\^[resize\\\\:64x128]"..
"image["..x..","..y..";1,2.8;elepower_gui_gauge.png]"..
tooltip
end