elepower/elepower_farming/nodes/fluids.lua

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-- Tree Sap
minetest.register_node("elepower_farming:tree_sap_source", {
description = "Tree Sap Source",
drawtype = "liquid",
tiles = {"elefarming_tree_sap.png"},
alpha = 200,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_source = "elepower_farming:tree_sap_source",
liquid_alternative_flowing = "elepower_farming:tree_sap_flowing",
liquid_viscosity = 7,
post_effect_color = {a = 103, r = 84, g = 34, b = 0},
groups = {tree_sap = 3, liquid = 3, raw_bio = 1, tree_fluid = 1},
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sounds = default.node_sound_water_defaults(),
})
minetest.register_node("elepower_farming:tree_sap_flowing", {
description = "Flowing Tree Sap",
drawtype = "flowingliquid",
tiles = {"elefarming_tree_sap.png"},
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special_tiles = {"elefarming_tree_sap.png", "elefarming_tree_sap.png"},
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alpha = 200,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "elepower_farming:tree_sap_flowing",
liquid_alternative_source = "elepower_farming:tree_sap_source",
liquid_viscosity = 7,
post_effect_color = {a = 103, r = 84, g = 34, b = 0},
groups = {tree_sap = 3, liquid = 3, not_in_creative_inventory = 1},
sounds = default.node_sound_water_defaults(),
})
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-- Tree Resin
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minetest.register_node("elepower_farming:resin_source", {
description = "Resin Source",
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drawtype = "liquid",
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tiles = {"elefarming_tree_sap.png"},
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alpha = 200,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
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liquid_alternative_source = "elepower_farming:resin_source",
liquid_alternative_flowing = "elepower_farming:resin_flowing",
liquid_viscosity = 8,
post_effect_color = {a = 103, r = 84, g = 34, b = 0},
groups = {resin = 3, liquid = 3, raw_bio = 1, tree_fluid = 1},
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sounds = default.node_sound_water_defaults(),
})
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minetest.register_node("elepower_farming:resin_flowing", {
description = "Flowing Resin",
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drawtype = "flowingliquid",
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tiles = {"elefarming_tree_sap.png"},
special_tiles = {"elefarming_tree_sap.png", "elefarming_tree_sap.png"},
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alpha = 200,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
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liquid_alternative_source = "elepower_farming:resin_source",
liquid_alternative_flowing = "elepower_farming:resin_flowing",
liquid_viscosity = 8,
post_effect_color = {a = 103, r = 84, g = 34, b = 0},
groups = {resin = 3, liquid = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_water_defaults(),
})
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-- Biomass
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minetest.register_node("elepower_farming:biomass_source", {
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description = "Biomass Source",
drawtype = "liquid",
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tiles = {"elefarming_biomass.png"},
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alpha = 200,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
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liquid_alternative_source = "elepower_farming:biomass_source",
liquid_alternative_flowing = "elepower_farming:biomass_flowing",
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liquid_viscosity = 7,
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post_effect_color = {a = 103, r = 0, g = 42, b = 0},
groups = {biomass = 3, liquid = 3},
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sounds = default.node_sound_water_defaults(),
})
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minetest.register_node("elepower_farming:biomass_flowing", {
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description = "Flowing Biomass",
drawtype = "flowingliquid",
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tiles = {"elefarming_biomass.png"},
special_tiles = {"elefarming_biomass.png", "elefarming_biomass.png"},
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alpha = 200,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
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liquid_alternative_flowing = "elepower_farming:biomass_flowing",
liquid_alternative_source = "elepower_farming:biomass_source",
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liquid_viscosity = 7,
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post_effect_color = {a = 103, r = 0, g = 42, b = 0},
groups = {biomass = 3, liquid = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_water_defaults(),
})
-- Biofuel
minetest.register_node("elepower_farming:biofuel_source", {
description = "Biofuel Source",
drawtype = "liquid",
tiles = {"elefarming_biofuel.png"},
alpha = 200,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_source = "elepower_farming:biofuel_source",
liquid_alternative_flowing = "elepower_farming:biofuel_flowing",
liquid_viscosity = 7,
post_effect_color = {a = 103, r = 255, g = 163, b = 0},
groups = {biofuel = 3, liquid = 3},
sounds = default.node_sound_water_defaults(),
})
minetest.register_node("elepower_farming:biofuel_flowing", {
description = "Flowing Biofuel",
drawtype = "flowingliquid",
tiles = {"elefarming_biofuel.png"},
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special_tiles = {"elefarming_biofuel.png", "elefarming_biofuel.png"},
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alpha = 200,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "elepower_farming:biofuel_flowing",
liquid_alternative_source = "elepower_farming:biofuel_source",
liquid_viscosity = 7,
post_effect_color = {a = 103, r = 255, g = 163, b = 0},
groups = {biofuel = 3, liquid = 3, not_in_creative_inventory = 1},
sounds = default.node_sound_water_defaults(),
})
-- Sludge
minetest.register_node("elepower_farming:sludge_source", {
description = "Sludge Source",
drawtype = "liquid",
tiles = {"elefarming_tar.png"},
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_source = "elepower_farming:sludge_source",
liquid_alternative_flowing = "elepower_farming:sludge_flowing",
liquid_viscosity = 8,
post_effect_color = {a = 50, r = 0, g = 0, b = 0},
groups = {sludge = 3, liquid = 3},
sounds = default.node_sound_water_defaults(),
})
minetest.register_node("elepower_farming:sludge_flowing", {
description = "Flowing Sludge",
drawtype = "flowingliquid",
tiles = {"elefarming_tar.png"},
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special_tiles = {"elefarming_tar.png", "elefarming_tar.png"},
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paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "elepower_farming:sludge_flowing",
liquid_alternative_source = "elepower_farming:sludge_source",
liquid_viscosity = 8,
post_effect_color = {a = 50, r = 0, g = 0, b = 0},
groups = {sludge = 3, liquid = 3, not_in_creative_inventory = 1},
sounds = default.node_sound_water_defaults(),
})
if minetest.get_modpath("bucket") ~= nil then
bucket.register_liquid("elepower_farming:tree_sap_source", "elepower_farming:tree_sap_flowing",
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"elepower_farming:bucket_tree_sap", "#411400", "Tree Sap Bucket")
bucket.register_liquid("elepower_farming:resin_source", "elepower_farming:resin_flowing",
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"elepower_farming:bucket_resin", "#411401", "Resin Bucket")
bucket.register_liquid("elepower_farming:biomass_source", "elepower_farming:biomass_flowing",
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"elepower_farming:bucket_biomass", "#002c01", "Biomass Bucket")
bucket.register_liquid("elepower_farming:biofuel_source", "elepower_farming:biofuel_flowing",
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"elepower_farming:bucket_biofuel", "#762700", "Biofuel Bucket")
bucket.register_liquid("elepower_farming:sludge_source", "elepower_farming:sludge_flowing",
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"elepower_farming:bucket_sludge", "#121212", "Sludge Bucket")
end