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Reactor heats coolant
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@ -6,18 +6,6 @@
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-- These nodes are used as "fluids"
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-- They do not actually exist as nodes that should be placed.
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minetest.register_node("elepower_nuclear:coolant", {
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description = "Coolant (cold)",
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groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, coolant = 1},
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tiles = {"elenuclear_cold_coolant.png"},
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})
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minetest.register_node("elepower_nuclear:coolant_hot", {
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description = "Coolant (hot)",
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groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, coolant = 1, hot = 1},
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tiles = {"elenuclear_hot_coolant.png"},
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})
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minetest.register_node("elepower_nuclear:heavy_water", {
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description = "Heavy Water",
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groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, water = 1},
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@ -41,3 +29,111 @@ minetest.register_node("elepower_nuclear:helium", {
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groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1},
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tiles = {"elenuclear_helium.png"},
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})
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------------
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-- Fluids --
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------------
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-- Cold coolant
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minetest.register_node("elepower_nuclear:coolant_source", {
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description = "Cold Coolant Source",
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drawtype = "liquid",
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tiles = {"elenuclear_cold_coolant.png"},
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alpha = 200,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_source = "elepower_nuclear:coolant_source",
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liquid_alternative_flowing = "elepower_nuclear:coolant_flowing",
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liquid_viscosity = 2,
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post_effect_color = {a = 128, r = 36, g = 150, b = 255},
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groups = {liquid = 3, coolant = 1},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("elepower_nuclear:coolant_flowing", {
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description = "Cold Coolant Flowing",
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drawtype = "flowingliquid",
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tiles = {"elenuclear_cold_coolant.png"},
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special_tiles = {"elenuclear_cold_coolant.png", "elenuclear_cold_coolant.png"},
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alpha = 200,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "elepower_nuclear:coolant_flowing",
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liquid_alternative_source = "elepower_nuclear:coolant_source",
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liquid_viscosity = 2,
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post_effect_color = {a = 128, r = 36, g = 150, b = 255},
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groups = {coolant = 3, liquid = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_water_defaults(),
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})
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-- Hot coolant
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minetest.register_node("elepower_nuclear:hot_coolant_source", {
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description = "Hot Coolant Source",
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drawtype = "liquid",
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tiles = {"elenuclear_hot_coolant.png"},
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alpha = 200,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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damage_per_second = 4 * 2,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_source = "elepower_nuclear:hot_coolant_source",
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liquid_alternative_flowing = "elepower_nuclear:hot_coolant_flowing",
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liquid_viscosity = 2,
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post_effect_color = {a = 128, r = 136, g = 100, b = 158},
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groups = {liquid = 3, coolant = 1, hot = 1},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("elepower_nuclear:hot_coolant_flowing", {
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description = "Hot Coolant Flowing",
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drawtype = "flowingliquid",
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tiles = {"elenuclear_hot_coolant.png"},
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special_tiles = {"elenuclear_hot_coolant.png", "elenuclear_hot_coolant.png"},
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alpha = 200,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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damage_per_second = 4 * 2,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "elepower_nuclear:hot_coolant_flowing",
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liquid_alternative_source = "elepower_nuclear:hot_coolant_source",
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liquid_viscosity = 2,
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post_effect_color = {a = 128, r = 136, g = 100, b = 158},
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groups = {coolant = 3, liquid = 3, not_in_creative_inventory = 1, hot = 1},
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sounds = default.node_sound_water_defaults(),
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})
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bucket.register_liquid("elepower_nuclear:coolant_source", "elepower_nuclear:hot_coolant_flowing",
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"elepower_nuclear:bucket_coolant", "#2497ff", "Coolant (Cold)")
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bucket.register_liquid("elepower_nuclear:hot_coolant_source", "elepower_nuclear:hot_coolant_flowing",
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"elepower_nuclear:bucket_hot_coolant", "#88649e", "Coolant (Hot)")
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@ -13,7 +13,6 @@
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Hot coolant
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..in order to keep the heat below critical. Any other detected node will either be MOLTEN or ACTIVATED (TODO) (you don't want this!)
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Reactor core will be replaced by a molten core when the heat reaches 100%. All components and fuel will be lost!
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Do NOT run the reactor at 100% power 100% percent of the time! Keep some control rods partially inserted at all times.
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]]
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local AREA_SIZE = 8
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@ -33,7 +32,7 @@ local function calculate_fitness(pos)
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local ids = {
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c_water = minetest.get_content_id("default:water_source"),
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c_lava = minetest.get_content_id("default:lava"),
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c_lava = minetest.get_content_id("default:lava_source"),
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}
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local excession = 0
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@ -220,6 +219,7 @@ local function reactor_core_timer(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local headless = false
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local fuel_reactor = 0
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-- SAFEGUARD: Expect a controller to be above the core
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local controller_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
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@ -270,7 +270,7 @@ local function reactor_core_timer(pos)
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end
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if power_setting > 0 then
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local fuel_reactor = fuel_after_depletion(inv)
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fuel_reactor = fuel_after_depletion(inv)
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if fuel_reactor == 0 then
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-- Enforce zero power setting when no fuel present
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power_setting = 0
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@ -292,7 +292,7 @@ local function reactor_core_timer(pos)
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if heat > ceiling then
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heat = heat - 1
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else
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heat = heat + 1
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heat = heat + fuel_reactor
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end
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end
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elseif heat > 0 then
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@ -306,11 +306,25 @@ local function reactor_core_timer(pos)
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return false
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end
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-- Nothing left to do in this timer, exit
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if power_setting == 0 and heat == 0 then
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meta:set_int("heat", heat)
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meta:set_string("formspec", get_core_formspec(heat, power_setting))
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return false
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end
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-- Expect a fluid port below the core
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-- TODO: Allow multiple fluid ports in the core's affected area
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local fluid_port_pos = {x = pos.x, y = pos.y - 1, z = pos.z}
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local fluid_port_node = minetest.get_node_or_nil(fluid_port_pos)
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if fluid_port_node ~= nil and fluid_port_node.name == "elepower_nuclear:reactor_fluid_port" then
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-- TODO: Heat coolant
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local fpmeta = minetest.get_meta(fluid_port_pos)
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if fpmeta:get_int("burst") == 0 and heat > 0 then
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fpmeta:set_int("burst", 1)
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minetest.get_node_timer(fluid_port_pos):start(1.0)
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heat = heat - 1
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end
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end
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meta:set_int("heat", heat)
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@ -332,10 +346,24 @@ local function reactor_controller_timer(pos)
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meta:set_int("setting", 100 - (averg / 4))
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meta:set_string("formspec", get_controller_formspec(settings, meta:get_int("selected")))
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-- Ping the core
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local core_pos = {x = pos.x, y = pos.y - 1, z = pos.z}
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local core_node = minetest.get_node_or_nil(core_pos)
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if core_node and core_node.name == "elepower_nuclear:fission_core" then
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local timer = minetest.get_node_timer(core_pos)
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if not timer:is_started() then
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timer:start(1.0)
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end
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end
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return false
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end
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local function reactor_controller_manage(pos, formname, fields, sender)
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if sender and sender ~= "" and minetest.is_protected(pos, sender:get_player_name()) then
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return
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end
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local meta = minetest.get_meta(pos)
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local selected = meta:get_int("selected")
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local change = false
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@ -384,12 +412,40 @@ local function reactor_controller_manage(pos, formname, fields, sender)
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end
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if change then
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minetest.get_node_timer(pos):start(1.0)
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minetest.get_node_timer(pos):start(0.2)
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end
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end
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local function reactor_port_timer(pos)
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return false
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local refresh = false
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local meta = minetest.get_meta(pos)
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local cool = fluid_lib.get_buffer_data(pos, "cool")
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local hot = fluid_lib.get_buffer_data(pos, "hot")
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local heat_burst = meta:get_int("burst")
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if heat_burst > 0 then
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-- Convert a bucket of cold coolant into hot coolant
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local coolant = math.min(cool.amount, 1000)
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if coolant > 0 and hot.amount + coolant < hot.capacity then
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meta:set_int("burst", 0)
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cool.amount = cool.amount - coolant
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hot.amount = hot.amount + coolant
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refresh = true
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meta:set_string("cool_fluid", "elepower_nuclear:coolant_source")
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meta:set_string("hot_fluid", "elepower_nuclear:hot_coolant_source")
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meta:set_int("cool_fluid_storage", cool.amount)
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meta:set_int("hot_fluid_storage", hot.amount)
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end
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end
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meta:set_string("formspec", get_port_formspec(cool, hot))
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return refresh
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end
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-- Reactor Core
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@ -469,20 +525,33 @@ ele.register_base_device("elepower_nuclear:reactor_fluid_port", {
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on_timer = reactor_port_timer,
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on_construct = function (pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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meta:set_string("cool_fluid", "elepower_nuclear:coolant_source")
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meta:set_string("hot_fluid", "elepower_nuclear:hot_coolant_source")
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meta:set_string("formspec", get_port_formspec())
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end,
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fluid_buffers = {
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cool = {
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capacity = 16000,
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accepts = {"default:water_source", "elepower_nuclear:coolant"},
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accepts = {"default:water_source", "elepower_nuclear:coolant_source"},
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drainable = false,
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},
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hot = {
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capacity = 16000,
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accepts = {"elepower_nuclear:coolant_hot"},
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accepts = {"elepower_nuclear:hot_coolant_source"},
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drainable = true,
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}
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},
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})
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-- Load reactor cores
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minetest.register_lbm({
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label = "Refresh Reactors on load",
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name = "elepower_nuclear:fission_core",
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nodenames = {"elepower_nuclear:fission_core"},
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run_at_every_load = true,
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action = function (pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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})
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