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https://github.com/sirrobzeroone/elepower.git
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3d28ad39b5
Start to remove all default references to default mod into a single file so they can be more easily updated. Add recipes for blue/red paper. Add Silver Wire to internal copy of basic materials
110 lines
3.3 KiB
Lua
110 lines
3.3 KiB
Lua
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-- see elepower_papi >> external_nodes_items.lua for explanation
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-- shorten table ref
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local epr = ele.external.ref
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local CAPACITY = 8000
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minetest.register_node("elepower_machines:accumulator", {
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description = "Water Accumulator",
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groups = {fluid_container = 1, oddly_breakable_by_hand = 1, cracky = 1},
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tiles = {
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"elepower_machine_top.png^elepower_power_port.png", "elepower_machine_base.png", "elepower_machine_side.png^elepower_machine_accumulator.png",
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"elepower_machine_side.png^elepower_machine_accumulator.png", "elepower_machine_side.png^elepower_machine_accumulator.png",
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"elepower_machine_side.png^elepower_machine_accumulator.png",
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},
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fluid_buffers = {
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water = {
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capacity = CAPACITY,
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drainable = true,
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}
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},
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on_construct = function ( pos )
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local meta = minetest.get_meta(pos)
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meta:set_string("water_fluid", epr.water_source)
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end
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})
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minetest.register_node("elepower_machines:accumulator_heavy", {
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description = "Water Accumulator (Heavy Water)",
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groups = {fluid_container = 1, oddly_breakable_by_hand = 1, cracky = 1, not_in_creative_inventory = 1},
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tiles = {
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"elepower_machine_top.png^elepower_power_port.png", "elepower_machine_base.png", "elepower_machine_side.png^elepower_machine_accumulator.png",
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"elepower_machine_side.png^elepower_machine_accumulator.png", "elepower_machine_side.png^elepower_machine_accumulator.png",
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"elepower_machine_side.png^elepower_machine_accumulator.png",
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},
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drop = {
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max_items = 2,
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items = { { items = {"elepower_machines:accumulator", "elepower_machines:heavy_filter"}, rarity = 1 } }
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},
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fluid_buffers = {
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water = {
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capacity = CAPACITY,
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drainable = true,
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}
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},
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on_construct = function ( pos )
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local meta = minetest.get_meta(pos)
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meta:set_string("water_fluid", "elepower_nuclear:heavy_water_source")
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end,
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_heavy = true
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})
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minetest.register_abm({
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nodenames = {"elepower_machines:accumulator", "elepower_machines:accumulator_heavy"},
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label = "elefluidAccumulator",
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interval = 2,
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chance = 1/5,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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local buffer = fluid_lib.get_buffer_data(pos, "water")
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if not buffer or buffer.amount == buffer.capacity then return end
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local positions = {
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{x=pos.x+1,y=pos.y,z=pos.z},
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{x=pos.x-1,y=pos.y,z=pos.z},
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{x=pos.x, y=pos.y,z=pos.z+1},
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{x=pos.x, y=pos.y,z=pos.z-1},
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}
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local amount = 0
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for _,fpos in pairs(positions) do
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local node = minetest.get_node(fpos)
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if node.name == epr.water_source then
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amount = amount + 1000
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end
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end
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if amount == 0 then
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meta:set_string("infotext", "Submerge me in water!")
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return
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end
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local ndef = minetest.registered_nodes[node.name]
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local src = epr.water_source
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if ndef and ndef._heavy then
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src = "elepower_nuclear:heavy_water_source"
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if amount > 1000 then
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amount = math.floor(amount / 8)
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end
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end
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local give = 0
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if buffer.amount + amount > buffer.capacity then
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give = buffer.capacity - buffer.amount
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else
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give = amount
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end
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buffer.amount = buffer.amount + give
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meta:set_int("water_fluid_storage", buffer.amount)
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meta:set_string("water_fluid", src)
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meta:set_string("infotext", fluid_lib.buffer_to_string(buffer))
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end
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})
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fluid_lib.register_node("elepower_machines:accumulator")
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fluid_lib.register_node("elepower_machines:accumulator_heavy")
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