elepower/elepower_dynamics/gears.lua
2018-07-01 18:56:31 +03:00

52 lines
1.3 KiB
Lua

-----------
-- Gears --
-----------
elepd.registered_gears = {}
function elepd.register_gear(mat, data)
local mod = minetest.get_current_modname()
local itemname = mod..":"..mat.."_gear"
data.item = itemname
elepd.registered_gears[mat] = data
local description = data.description .. " Gear"
minetest.register_craftitem(itemname, {
description = description,
inventory_image = "elepower_gear.png^[multiply:" .. data.color,
groups = {
["gear_" .. mat] = 1,
gear = 1
}
})
end
-- Default gear list
local gears = {
{"bronze", "Bronze", "#fa7b26"},
{"copper", "Copper", "#fcb15f"},
{"gold", "Gold", "#ffff47"},
{"steel", "Steel", "#ffffff"},
{"tin", "Tin", "#c1c1c1"},
{"mithril", "Mithril", "#8686df"},
{"silver", "Silver", "#d7e2e8"},
{"lead", "Lead", "#aeaedc"},
{"iron", "Iron", "#dddddd"},
{"coal", "Coal", "#222222"},
{"diamond", "Diamond", "#02c1e8"},
{"nickel", "Nickel", "#d6d5ab"},
{"invar", "Invar", "#9fa5b2"},
{"electrum", "Electrum", "#ebeb90"},
{"viridisium", "Viridisium", "#5b9751"},
}
for _,gear in ipairs(gears) do
elepd.register_gear(gear[1], {
description = gear[2],
color = gear[3]
})
end