mirror of
https://github.com/sirrobzeroone/elepower.git
synced 2024-11-05 06:43:51 +01:00
157 lines
4.4 KiB
Lua
157 lines
4.4 KiB
Lua
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local function get_formspec_default(power, percent, state)
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if not percent then percent = 0 end
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return "size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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ele.formspec.power_meter(power)..
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ele.formspec.state_switcher(7, 0, state)..
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"image[3.5,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(percent)..":default_furnace_fire_fg.png]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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default.get_hotbar_bg(0, 4.25)
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end
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-- A generator that creates power using sunlight
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function elesolar.register_solar_generator(nodename, nodedef)
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-- Enable de-dusting mechanics
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local dedust = nodedef.ele_solar_dust == nil or nodedef.ele_solar_dust ~= false
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-- Allow for custom formspec
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local get_formspec = get_formspec_default
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if nodedef.get_formspec then
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get_formspec = nodedef.get_formspec
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nodedef.get_formspec = nil
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end
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local defaults = {
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groups = {
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ele_provider = 1,
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oddly_breakable_by_hand = 1,
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ele_solar_generator = 1,
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},
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tube = false,
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ele_usage = 8,
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ele_capacity = 64,
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on_timer = function (pos, elapsed)
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local refresh = true
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local meta = minetest.get_meta(pos)
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local nodename = nodename
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local capacity = ele.helpers.get_node_property(meta, pos, "capacity")
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local generation = ele.helpers.get_node_property(meta, pos, "usage")
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local storage = ele.helpers.get_node_property(meta, pos, "storage")
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local state = meta:get_int("state")
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local is_enabled = ele.helpers.state_enabled(meta, pos, state)
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local pow_buffer = {capacity = capacity, storage = storage, usage = 0}
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local status = "Idle"
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local solarp = 0
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while true do
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if not is_enabled then
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status = "Off"
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break
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end
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if storage + generation > capacity then
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break
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end
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-- Raycasting: Make sure the solar generator is not obstructed
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-- The ray is only casted every 5 seconds instead of every second
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local raystep = meta:get_int("ray_timer")
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local rayokay = meta:get_int("ray_success")
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local pos1 = vector.add(pos, {x=0,y=1,z=0})
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local pos2 = vector.add(pos1, {x=0,y=8,z=0})
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if raystep == 5 then
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local ray = minetest.raycast(pos1, pos2, false, true)
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local found_obstruction = false
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-- Take 8 samples
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for i = 1, 8 do
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local pointed_thing = ray:next()
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if pointed_thing and pointed_thing.type ~= "nothing" then
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found_obstruction = true
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break
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end
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end
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if found_obstruction and rayokay == 1 then
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rayokay = 0
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elseif not found_obstruction and rayokay == 0 then
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rayokay = 1
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end
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meta:set_int("ray_timer", 0)
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else
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meta:set_int("ray_timer", raystep + 1)
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end
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meta:set_int("ray_success", rayokay)
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if rayokay == 0 then break end
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local light = minetest.get_node_light(pos1, nil) or 0
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local time_of_day = minetest.get_timeofday()
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-- turn on array only during day time and if sufficient light
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solarp = light / (minetest.LIGHT_MAX + 1)
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if light >= 12 and time_of_day >= 0.24 and time_of_day <= 0.76 then
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pow_buffer.usage = math.floor(solarp * generation)
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if pow_buffer.usage > 0 then
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pow_buffer.storage = pow_buffer.storage + pow_buffer.usage
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status = "Active"
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end
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end
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solarp = math.floor(100 * solarp)
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break
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end
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meta:set_string("formspec", get_formspec(pow_buffer, solarp, state))
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meta:set_string("infotext", ("%s %s\n%s\nLight: %s"):format(nodedef.description, status,
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ele.capacity_text(capacity, pow_buffer.storage), solarp .. " %"))
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meta:set_int("storage", pow_buffer.storage)
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return refresh
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end,
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on_construct = function (pos)
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local meta = minetest.get_meta(pos)
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local capacity = ele.helpers.get_node_property(meta, pos, "capacity")
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local storage = ele.helpers.get_node_property(meta, pos, "storage")
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meta:set_string("formspec", get_formspec({capacity = capacity, storage = storage, usage = 0}, 0))
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end
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}
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for key,val in pairs(defaults) do
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if not nodedef[key] then
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nodedef[key] = val
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end
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end
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ele.register_machine(nodename, nodedef)
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end
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minetest.register_lbm({
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label = "Enable Solar Generators on load",
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name = "elepower_solar:solar_generators",
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nodenames = {"group:ele_solar_generator"},
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run_at_every_load = true,
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action = function (pos)
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local t = minetest.get_node_timer(pos)
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if not t:is_started() then
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t:start(1.0)
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end
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end,
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})
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