mirror of
https://github.com/sirrobzeroone/elepower.git
synced 2024-12-11 16:03:15 +01:00
161 lines
4.5 KiB
Lua
161 lines
4.5 KiB
Lua
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local function get_formspec_default(power)
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return "size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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ele.formspec.power_meter(power)..
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"image[2,0.5;1,1;gui_furnace_arrow_bg.png^[transformR180]"..
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"list[context;out;2,1.5;1,1;]"..
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"image[5,0.5;1,1;gui_furnace_arrow_bg.png]"..
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"list[context;in;5,1.5;1,1;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_player;main]"..
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"listring[context;out]"..
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"listring[current_player;main]"..
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"listring[context;in]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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end
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("in") and inv:is_empty("out")
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end
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local function item_in_group(stack, grp)
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return ele.helpers.get_item_group(stack:get_name(), grp)
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end
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function elepm.register_storage(nodename, nodedef)
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local levels = nodedef.ele_levels or 8
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local level_overlay = nodedef.ele_overlay or "elepower_power_level_"
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if not nodedef.groups then
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nodedef.groups = {}
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end
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nodedef.groups["ele_machine"] = 1
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nodedef.groups["ele_storage"] = 1
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nodedef.groups["ele_provider"] = 1
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nodedef.can_dig = can_dig
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-- Allow for custom formspec
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local get_formspec = get_formspec_default
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if nodedef.get_formspec then
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get_formspec = nodedef.get_formspec
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nodedef.get_formspec = nil
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end
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nodedef.on_timer = function (pos, elapsed)
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local meta = minetest.get_meta(pos)
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local refresh = false
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local capacity = ele.helpers.get_node_property(meta, pos, "capacity")
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local storage = ele.helpers.get_node_property(meta, pos, "storage")
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local percent = storage / capacity
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local level = math.floor(percent * levels)
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ele.helpers.swap_node(pos, nodename .. "_" .. level)
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meta:set_string("formspec", get_formspec({capacity = capacity, storage = storage, usage = 0}))
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meta:set_string("infotext", ("%s Active"):format(nodedef.description) .. "\n" ..
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ele.capacity_text(capacity, storage))
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local inv = meta:get_inventory()
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-- Powercell to item
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local itemcharge = inv:get_stack("out", 1)
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local output = ele.helpers.get_node_property(meta, pos, "output")
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if itemcharge and not itemcharge:is_empty() and item_in_group(itemcharge, "ele_tool") then
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local crg = ele.tools.get_tool_property(itemcharge, "storage")
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local cap = ele.tools.get_tool_property(itemcharge, "capacity")
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local tmeta = itemcharge:get_meta()
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local append = 0
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if crg + output < cap then
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append = output
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else
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if crg <= cap then
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append = cap - crg
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end
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end
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if storage > append and append ~= 0 then
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crg = crg + append
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storage = storage - append
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refresh = true
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end
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tmeta:set_int("storage", crg)
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itemcharge = ele.tools.update_tool_wear(itemcharge)
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inv:set_stack("out", 1, itemcharge)
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end
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-- Item to powercell
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local itemdischarge = inv:get_stack("in", 1)
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local inrush = ele.helpers.get_node_property(meta, pos, "inrush")
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if itemdischarge and not itemdischarge:is_empty() and
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(item_in_group(itemdischarge, "ele_tool") or item_in_group(itemdischarge, "ele_machine")) then
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local crg = ele.tools.get_tool_property(itemdischarge, "storage")
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local tmeta = itemdischarge:get_meta()
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local discharge = 0
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if crg >= inrush then
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discharge = inrush
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else
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discharge = inrush - crg
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end
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if storage + discharge > capacity then
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discharge = capacity - storage
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end
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if discharge <= crg and discharge ~= 0 then
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crg = crg - discharge
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storage = storage + discharge
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refresh = true
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end
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tmeta:set_int("storage", crg)
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itemdischarge = ele.tools.update_tool_wear(itemdischarge)
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inv:set_stack("in", 1, itemdischarge)
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end
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if refresh then
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meta:set_int("storage", storage)
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end
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return refresh
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end
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nodedef.on_construct = function (pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("out", 1)
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inv:set_size("in", 1)
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local capacity = ele.helpers.get_node_property(meta, pos, "capacity")
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meta:set_string("formspec", get_formspec({ capacity = capacity, storage = 0, usage = 0 }))
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end
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for i = 0, levels do
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local cpdef = table.copy(nodedef)
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-- Add overlay to the tile texture
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if cpdef.tiles and cpdef.tiles[6] and i > 0 then
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cpdef.tiles[6] = cpdef.tiles[6] .. "^" .. level_overlay .. i ..".png"
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end
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if i > 0 then
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cpdef.groups["not_in_creative_inventory"] = 1
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end
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ele.register_machine(nodename .. "_" .. i, cpdef)
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end
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end
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