elepower/elepower_nuclear/fluids.lua
2018-09-16 13:41:29 +03:00

242 lines
7.2 KiB
Lua

-------------------
-- Virtual Nodes --
-------------------
-- These nodes are used as "fluids"
-- They do not actually exist as nodes that should be placed.
minetest.register_node("elepower_nuclear:tritium", {
description = "Tritium Gas",
groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1},
tiles = {"elenuclear_gas.png"},
})
minetest.register_node("elepower_nuclear:deuterium", {
description = "Deuterium Gas",
groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1},
tiles = {"elenuclear_gas.png"},
})
minetest.register_node("elepower_nuclear:helium", {
description = "Helium Gas",
groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1},
tiles = {"elenuclear_helium.png"},
})
minetest.register_node("elepower_nuclear:helium_plasma", {
description = "Helium Plasma\nSuperheated",
groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1},
tiles = {"elenuclear_helium_plasma.png"},
})
ele.register_gas(nil, "Tritium", "elepower_nuclear:tritium")
ele.register_gas(nil, "Deuterium", "elepower_nuclear:deuterium")
ele.register_gas(nil, "Helium", "elepower_nuclear:helium")
ele.register_gas(nil, "Helium Plasma", "elepower_nuclear:helium_plasma")
-------------
-- Liquids --
-------------
-- Heavy Water
minetest.register_node("elepower_nuclear:heavy_water_source", {
description = "Heavy Water Source",
drawtype = "liquid",
tiles = {
{
name = "elenuclear_heavy_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
},
special_tiles = {
{
name = "elenuclear_heavy_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
backface_culling = false,
},
},
alpha = 160,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "elepower_nuclear:heavy_water_flowing",
liquid_alternative_source = "elepower_nuclear:heavy_water_source",
liquid_viscosity = 4,
post_effect_color = {a = 103, r = 13, g = 69, b = 121},
groups = {heavy_water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})
minetest.register_node("elepower_nuclear:heavy_water_flowing", {
description = "Flowing Heavy Water",
drawtype = "flowingliquid",
tiles = {"elenuclear_heavy_water.png"},
special_tiles = {
{
name = "elenuclear_heavy_water_flowing_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
{
name = "elenuclear_heavy_water_flowing_animated.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
},
alpha = 160,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "elepower_nuclear:heavy_water_flowing",
liquid_alternative_source = "elepower_nuclear:heavy_water_source",
liquid_viscosity = 4,
post_effect_color = {a = 103, r = 13, g = 69, b = 121},
groups = {heavy_water = 3, liquid = 3, puts_out_fire = 1,
not_in_creative_inventory = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})
-- Cold coolant
minetest.register_node("elepower_nuclear:coolant_source", {
description = "Cold Coolant Source",
drawtype = "liquid",
tiles = {"elenuclear_cold_coolant.png"},
alpha = 200,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_source = "elepower_nuclear:coolant_source",
liquid_alternative_flowing = "elepower_nuclear:coolant_flowing",
liquid_viscosity = 2,
post_effect_color = {a = 128, r = 36, g = 150, b = 255},
groups = {liquid = 3, coolant = 1},
sounds = default.node_sound_water_defaults(),
})
minetest.register_node("elepower_nuclear:coolant_flowing", {
description = "Cold Coolant Flowing",
drawtype = "flowingliquid",
tiles = {"elenuclear_cold_coolant.png"},
special_tiles = {"elenuclear_cold_coolant.png", "elenuclear_cold_coolant.png"},
alpha = 200,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "elepower_nuclear:coolant_flowing",
liquid_alternative_source = "elepower_nuclear:coolant_source",
liquid_viscosity = 2,
post_effect_color = {a = 128, r = 36, g = 150, b = 255},
groups = {coolant = 3, liquid = 3, not_in_creative_inventory = 1},
sounds = default.node_sound_water_defaults(),
})
-- Hot coolant
minetest.register_node("elepower_nuclear:hot_coolant_source", {
description = "Hot Coolant Source",
drawtype = "liquid",
tiles = {"elenuclear_hot_coolant.png"},
alpha = 200,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
damage_per_second = 4 * 2,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_source = "elepower_nuclear:hot_coolant_source",
liquid_alternative_flowing = "elepower_nuclear:hot_coolant_flowing",
liquid_viscosity = 2,
post_effect_color = {a = 128, r = 136, g = 100, b = 158},
groups = {liquid = 3, coolant = 1, hot = 1},
sounds = default.node_sound_water_defaults(),
})
minetest.register_node("elepower_nuclear:hot_coolant_flowing", {
description = "Hot Coolant Flowing",
drawtype = "flowingliquid",
tiles = {"elenuclear_hot_coolant.png"},
special_tiles = {"elenuclear_hot_coolant.png", "elenuclear_hot_coolant.png"},
alpha = 200,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
damage_per_second = 4 * 2,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "elepower_nuclear:hot_coolant_flowing",
liquid_alternative_source = "elepower_nuclear:hot_coolant_source",
liquid_viscosity = 2,
post_effect_color = {a = 128, r = 136, g = 100, b = 158},
groups = {coolant = 3, liquid = 3, not_in_creative_inventory = 1, hot = 1},
sounds = default.node_sound_water_defaults(),
})
if minetest.get_modpath("bucket") ~= nil then
bucket.register_liquid("elepower_nuclear:coolant_source", "elepower_nuclear:hot_coolant_flowing",
"elepower_nuclear:bucket_coolant", "#2497ff", "Coolant (Cold)")
bucket.register_liquid("elepower_nuclear:hot_coolant_source", "elepower_nuclear:hot_coolant_flowing",
"elepower_nuclear:bucket_hot_coolant", "#88649e", "Coolant (Hot)")
bucket.register_liquid("elepower_nuclear:heavy_water_source", "elepower_nuclear:heavy_water_flowing",
"elepower_nuclear:bucket_heavy_water", "#0d4579", "Heavy Water Bucket")
end