-- Copyright (C) 2021 Sandro Del Toro De Ana
-- This file is part of Emeraldbank Minetest Mod.
-- Emeraldbank is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- any later version.
-- Emeraldbank is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with Emeraldbank. If not, see .
local S = core.get_translator(core.get_current_modname())
local bankcraft = core.settings:get_bool("emeraldbank_craft") or true
emeraldbank = {}
function emeraldbank.keep(player, itemstack, num)
local player_meta = player:get_meta()
local bankemeralds = player_meta:get_int("emeraldbank:emerald")
local name = player:get_player_name()
itemstack:take_item(num)
player_meta:set_int("emeraldbank:emerald", bankemeralds+num)
core.chat_send_player(name, S("Emeralds in Bank: @1", bankemeralds+num) )
end
function emeraldbank.take(player, num)
local player_meta = player:get_meta()
local bankemeralds = player_meta:get_int("emeraldbank:emerald")
local name = player:get_player_name()
local pos = player:get_pos()
if bankemeralds-num >= 0 then
player_meta:set_int("emeraldbank:emerald", bankemeralds-num)
core.add_item(pos, "mcl_core:emerald")
core.chat_send_player(name, S("Emeralds in Bank: @1", bankemeralds-num) )
return true
end
core.chat_send_player(name, S("Not enough Emeralds in your account") )
return false
end
-- register bank node
core.register_node("emeraldbank:bank", {
description = S("Emerald Bank"),
_doc_items_longdesc = S("This block can keep your emeralds."),
is_ground_content = false,
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png^mcl_core_emerald.png"},
stack_max = 64,
groups = {pickaxey=1, handy=1, building_block=1, enderman_takable=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 5,
_mcl_hardness = 1,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local wielditem = clicker:get_wielded_item()
local itemname = wielditem:get_name()
local name = clicker:get_player_name()
if itemname == "mcl_core:emerald" then
emeraldbank.keep(clicker, itemstack, 1)
else
core.chat_send_player(name, S("You need keep emeralds in your hand!") )
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
emeraldbank.take(puncher, 1)
end,
})
if bankcraft then
core.register_craft({
output = "emeraldbank:bank",
recipe = {
{"mcl_core:emerald", "mcl_core:emerald", "mcl_core:emerald"},
{"mcl_core:emerald", "mcl_core:ironblock", "mcl_core:emerald"},
{"mcl_core:emerald", "mcl_core:emerald", "mcl_core:emerald"},
}
})
end
-- chat command
core.register_chatcommand("emeraldbank", {
params = S(" "),
description = S("Add player emeralds in bank account, also can use negative numbers"),
privs = {server=true},
func = function(name, param)
local playername, num = param:match("([^ ]+) (.+)")
local player
if playername and num then
player = core.get_player_by_name(playername)
end
if player and num then
local player_meta = player:get_meta()
local bankemeralds = player_meta:get_int("emeraldbank:emerald")
player_meta:set_int("emeraldbank:emerald", bankemeralds+num)
core.chat_send_player(name, S("Emeralds in @1 bank account: @2", playername, bankemeralds+num) )
return true
end
return false
end
})