mirror of
https://codeberg.org/usrib/emeraldbank.git
synced 2024-08-20 05:14:06 +02:00
265 lines
8.7 KiB
Lua
265 lines
8.7 KiB
Lua
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-- Copyright (C) 2021, 2022 GNU Hacker
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-- This file is part of Emeraldbank Minetest Mod.
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-- Emeraldbank is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- Emeraldbank is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with Emeraldbank. If not, see <https://www.gnu.org/licenses/>.
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local S = core.get_translator(core.get_current_modname())
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local shopcraft = core.settings:get_bool("emeraldbank.shop_craft") or true
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local shop_timer = 5
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local stock_h = 3
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local stock_w = 5
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local formspec_prefix = "emeraldbank:shop_formspec"
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emeraldbank.player_inv =
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"listring[current_player;main]"
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function emeraldbank.get_shop_fs(pos, clicker)
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local meta = core.get_meta(pos)
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local count = meta:get_int("count")
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local price = meta:get_int("price")
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local shop_item = meta:get_string("shop_item")
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local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
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local pname = clicker:get_player_name()
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local owner = meta:get_string("owner")
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local player_press_key = clicker:get_player_control().aux1
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local shop_fs = ""
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local is_admin = core.check_player_privs(pname, {server=true})
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if (pname == owner or is_admin) and not player_press_key then
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shop_fs = "size[9,8.75]"..
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"label[0,0;"..S("Your stock:").."]"..
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"list["..list_name..";stock;0,0.5;"..stock_w..","..stock_h..";]"..
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mcl_formspec.get_itemslot_bg(0,0.5,stock_w,stock_h)..
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"field[6.5,2;2,1;count;"..S("Count")..";"..count.."]"..
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"field[6.5,3;2,1;price;"..S("Price")..";"..price.."]"..
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"label[6,0;"..S("In exchange, you give:").."]"..
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"item_image[6.5,0.5;1,1;"..shop_item.."]"..
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mcl_formspec.get_itemslot_bg(6.5,0.5,1,1)..
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"label[0,4;"..S("Owner, Use (special key + right mouse button) for customer interface").."]"..
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emeraldbank.player_inv
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else
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shop_fs = "size[9,8.75]"..
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"label[3.7,0;"..S("Owner gives:").."]"..
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"item_image[4,1;1,1;"..shop_item.."]"..
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mcl_formspec.get_itemslot_bg(4,1,1,1)..
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"label[5,1.5;"..S("x @1", count).."]"..
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"label[4,2;"..S("Price: @1", price).."]"..
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"button[3.5,3;2,1;exchange;"..S("Exchange").."]"..
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emeraldbank.player_inv
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end
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return shop_fs
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end
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local function set_item(pos, listname, index, stack, player)
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local meta = core.get_meta(pos)
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local itemname = stack:get_name()
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local itemcount = stack:get_count()
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meta:set_string("shop_item", itemname)
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core.show_formspec(player:get_player_name(), formspec_prefix..core.pos_to_string(pos), emeraldbank.get_shop_fs(pos, player) )
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end
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local function check_empty(pos, listname, index, stack, player)
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local meta = core.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("stock") then
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meta:set_string("shop_item", "")
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end
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core.show_formspec(player:get_player_name(), formspec_prefix..core.pos_to_string(pos), emeraldbank.get_shop_fs(pos, player) )
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end
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local function get_stonks(pos, player)
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local name = player:get_player_name()
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local meta = core.get_meta(pos)
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local owner = meta:get_string("owner")
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local stonks = meta:get_int("stonks")
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if name == owner and stonks > 0 then
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core.sound_play("cash", {
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to_player = name,
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gain = 1.0,
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fade = 0.0,
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pitch = 1.0,
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})
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emeraldbank.add_emeralds(player, stonks)
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meta:set_int("stonks", 0)
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core.chat_send_player(name, S("You've earned @1 Emeralds with your shops.", stonks) )
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end
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end
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-- register shop node
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core.register_node("emeraldbank:shop", {
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description = S("Shop"),
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_doc_items_longdesc = S("A shop to sell your items with emeralds."),
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is_ground_content = false,
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tiles = {
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"default_tree.png",
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"default_tree.png",
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"default_tree.png^mcl_core_emerald.png"
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},
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stack_max = 64,
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groups = {axey=1, handy=1, building_block=1, enderman_takable=1},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 5,
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_mcl_hardness = 1,
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after_place_node = function(pos, placer, itemstack)
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local owner = placer:get_player_name()
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local meta = core.get_meta(pos)
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meta:set_string("infotext", S("Exchange shop (owned by @1)", owner))
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meta:set_string("owner", owner)
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meta:set_int("count", 10) -- default count
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meta:set_int("price", 5) -- default price
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core.get_node_timer(pos):start(shop_timer)
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local inv = meta:get_inventory()
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inv:set_size("stock", stock_w*stock_h)
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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local pname = clicker:get_player_name()
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get_stonks(pos, clicker)
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core.show_formspec(pname, formspec_prefix..core.pos_to_string(pos), emeraldbank.get_shop_fs(pos, clicker) )
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end,
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on_punch = function(pos, node, puncher, pointed_thing)
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get_stonks(pos, puncher)
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end,
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on_metadata_inventory_put = set_item,
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on_metadata_inventory_take = check_empty,
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on_timer = function(pos, elapsed)
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local meta = core.get_meta(pos)
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local owner = meta:get_string("owner")
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local is_online = core.player_exists(owner)
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core.get_node_timer(pos):start(shop_timer)
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if is_online then
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local player = core.get_player_by_name(owner)
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if not player or player.is_fake_player then return end
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get_stonks(pos, player)
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end
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end,
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can_dig = function(pos, player)
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local pname = player:get_player_name()
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local is_admin = core.check_player_privs(pname, {server=true})
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local meta = core.get_meta(pos)
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local owner = meta:get_string("owner")
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local inv = meta:get_inventory()
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if inv:is_empty("stock") and (pname == owner or is_admin) then
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return true
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end
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end
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})
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core.register_on_player_receive_fields(function(sender, formname, fields)
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local prefix_len = string.len(formspec_prefix)
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if formname:sub(1,prefix_len) == formspec_prefix then
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local pos_string = formname:sub(prefix_len+1)
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local pos = core.string_to_pos(pos_string)
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local meta = core.get_meta(pos)
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local name = sender:get_player_name()
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local playermeta = sender:get_meta()
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local player_pos = sender:get_pos()
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local old_count = meta:get_int("count")
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local new_count = tonumber(fields.count)
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local old_price = meta:get_int("price")
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local new_price = tonumber(fields.price)
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local shop_item = meta:get_string("shop_item")
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local minv = meta:get_inventory()
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local pinv = sender:get_inventory()
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local bankemeralds = playermeta:get_int("emeraldbank:emerald")
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-- set or reset timer
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core.get_node_timer(pos):start(shop_timer)
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if fields.count and string.find(fields.count, "^[0-9]+$") then
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if new_count >= 1 and new_count <= 64 and new_count ~= meta:get_int("count") then
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meta:set_int("count", new_count)
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end
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end
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if fields.price and string.find(fields.price, "^[0-9]+$") then
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if new_price >= 1 and new_price <= 10000 and new_price ~= meta:get_int("price") then
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meta:set_int("price", new_price)
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end
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end
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if fields.exchange ~= nil and fields.exchange ~= "" then
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if meta:get_string("owner") == name then
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core.chat_send_player(name, S("This is your own shop, you can't exchange to yourself!"))
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else
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local can_exchange = true
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if bankemeralds < old_price then
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can_exchange = false
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core.chat_send_player(name, S("Not enough Emeralds in your account") )
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end
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if not minv:contains_item("stock", shop_item.." "..old_count, true) then
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can_exchange = false
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core.chat_send_player(name, S("Out of Stock!") )
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end
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if can_exchange then
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minv:remove_item("stock", shop_item.." "..old_count)
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core.add_item(player_pos, shop_item.." "..old_count)
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emeraldbank.add_emeralds(sender, -old_price)
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meta:set_int("stonks", meta:get_int("stonks")+old_price)
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core.chat_send_player(name, S("Exchanged!"))
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core.show_formspec(sender:get_player_name(), formspec_prefix..core.pos_to_string(pos), emeraldbank.get_shop_fs(pos, sender) )
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end
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end
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end
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end
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end)
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if shopcraft then
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core.register_craft({
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output = "emeraldbank:shop 3",
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recipe = {
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{"mcl_core:emerald", "mcl_core:emerald", "mcl_core:emerald"},
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{"mcl_core:emerald", "mcl_core:tree", "mcl_core:emerald"},
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{"mcl_core:emerald", "mcl_core:emerald", "mcl_core:emerald"},
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}
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})
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end
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