mirror of
https://codeberg.org/usrib/emeraldbank.git
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41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
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[Bank]
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# If true bank can be crafted
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emeraldbank.bank_craft (bank craft) bool true
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# Number of emeralds on start
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emeraldbank.start_balance (emeralds on start) int 30
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# Length of time (in seconds) between checking if a player has had their start balance
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emeraldbank.start_balance_period (time till start balance earned) int 1800
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# If true, bank will give emeralds to players for gamed time
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emeraldbank.income_enabled (Is income enabled?) bool true
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# Number of emeralds given as income
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emeraldbank.income_count (number of emeralds) int 1
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# Length of time (in seconds) between checking if a player should get income
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emeraldbank.income_period (time between income) int 1800
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[Shops]
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# If true shop can be crafted
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emeraldbank.shop_craft (shop craft) bool true
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# If true old shop can be crafted
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emeraldbank.old_shop_craft (old shop craft) bool false
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# The node to copy as the display node
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fancy_vend.display_node (Display Node) string mcl_core:glass
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# Maximum number of mods to store per vender
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fancy_vend.log_max (Log Max) int 40
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# Speed of display item auto rotation
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fancy_vend.autorotate_speed (Autorotate Speed) int 1
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# Whether to not send mail alerts
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fancy_vend.no_alerts (Don't Send Mail Alerts) bool false
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