mirror of
https://codeberg.org/usrib/emeraldbank.git
synced 2024-08-19 04:44:05 +02:00
173 lines
5.9 KiB
Lua
173 lines
5.9 KiB
Lua
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-- Copyright (C) 2021, 2023 Ale
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-- This file is part of Emeraldbank Minetest Mod.
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-- Emeraldbank is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU Affero General Public License as
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-- published by the Free Software Foundation, either version 3 of the
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-- License, or (at your option) any later version.
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-- Emeraldbank is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU Affero General Public License for more details.
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-- You should have received a copy of the GNU Affero General Public License
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-- along with Emeraldbank. If not, see <https://www.gnu.org/licenses/>.
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local S = core.get_translator(core.get_current_modname())
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function emeraldbank.add_emeralds(player, num)
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if not player then return false end
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local meta = player:get_meta()
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local name = player:get_player_name()
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atm.read_account(name)
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if num then
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if atm.balance[name] then
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atm.balance[name] = math.floor(atm.balance[name] + num)
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else
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atm.balance[name] = num
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end
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mcl_title.set(player, "actionbar", {text=S("Emeralds in Bank: @1", atm.balance[name]), color="yellow"})
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atm.save_account(name)
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return true
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end
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return false
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end
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function emeraldbank.update_accounts()
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for _, player in ipairs(minetest.get_connected_players()) do
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if not player or player.is_fake_player then return end
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local meta = player:get_meta()
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local bankemeralds = meta:get_int("emeraldbank:emerald")
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emeraldbank.add_emeralds(player, bankemeralds)
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meta:set_int("emeraldbank:emerald", 0)
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end
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end
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function emeraldbank.inv_emeralds_to_stonks(pos)
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local meta = core.get_meta(pos)
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local inv = meta:get_inventory()
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local stonks = meta:get_int("stonks")
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local fancy_inv = inv:get_list("main")
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if not fancy_inv then return end
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local has_emerald = inv:contains_item("main", "mcl_core:emerald 1", true)
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if has_emerald then
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meta:set_int("stonks", stonks+1)
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inv:remove_item("main", "mcl_core:emerald 1")
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emeraldbank.inv_emeralds_to_stonks(pos)
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return true
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else
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return false
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end
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end
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function emeraldbank.get_stonks(pos)
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local meta = core.get_meta(pos)
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local owner = meta:get_string("owner")
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local player = core.get_player_by_name(owner)
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local is_online = core.player_exists(owner)
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emeraldbank.inv_emeralds_to_stonks(pos)
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local stonks = meta:get_int("stonks")
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if not player or player.is_fake_player then return end
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if is_online and stonks > 0 then
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core.sound_play("cash", {
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to_player = owner,
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gain = 1.0,
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fade = 0.0,
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pitch = 1.0,
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})
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emeraldbank.add_emeralds(player, stonks)
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meta:set_int("stonks", 0)
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core.chat_send_player(owner, S("You've earned @1 Emeralds with your shops.", stonks))
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end
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end
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function emeraldbank.transfer_emeralds(player1, player2, num)
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local name = player1:get_player_name()
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local name2 = player2:get_player_name()
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atm.readaccount(name)
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local bankemeralds1 = atm.balance[name]
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if num > 0 then
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if bankemeralds1 and bankemeralds1 >= num then
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core.chat_send_player(name, S("Pay Successfully! You have transferred @1 Emeralds." , num))
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core.chat_send_player(name2, S("Pay Successfully! You've gotten @1 Emeralds.", num))
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if core.get_modpath("irc") then
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irc.say(name.." has transferred "..num.." emeralds to "..name2)
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end
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if core.get_modpath("yl_matterbridge") then
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yl_matterbridge.send_to_bridge("", name.." has transferred "..num.." emeralds to "..name2)
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end
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emeraldbank.add_emeralds(player1, -num)
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emeraldbank.add_emeralds(player2, num)
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core.sound_play("cash", {
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to_player = name2,
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gain = 1.0,
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fade = 0.0,
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pitch = 1.0,
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})
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else
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core.chat_send_player(name, S("Not enough Emeralds in your account"))
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end
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else
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core.chat_send_player(name, S("Invalid pay"))
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end
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end
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function emeraldbank.upgrade_shop(pos)
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local oldnode = core.get_node(pos)
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local old_meta = core.get_meta(pos)
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local old_meta_table = core.get_meta(pos):to_table()
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local nodename = core.get_node(pos).name
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-- set the new shop node
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core.swap_node(pos, {name = "fancy_vend:player_vendor"})
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-- setup the new shop node
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-- Set variables for access later (for various checks, etc.)
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local owner = old_meta:get_string("owner") or ""
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pos.y = pos.y + 1
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local above_node = minetest.get_node(pos).name
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-- If node above is air or the display node, and it is not protected, attempt to place the vendor. If vendor sucessfully places, place display node above, otherwise alert the user
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if (minetest.registered_nodes[above_node].buildable_to or above_node == "fancy_vend:display_node") and not minetest.is_protected(pos, owner) then
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if above_node ~= "fancy_vend:display_node" then
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minetest.set_node(pos, minetest.registered_nodes["fancy_vend:display_node"])
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end
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-- Set owner
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", owner or "")
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-- Set default meta
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meta:set_string("log", minetest.serialize({"Vendor placed by "..owner,}))
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emeraldbank.reset_vendor_settings(pos)
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emeraldbank.refresh_vendor(pos)
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else
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minetest.chat_send_player(owner, S("Vendors require 2 nodes of space."))
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end
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if minetest.get_modpath("pipeworks") then
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pipeworks.after_place(pos)
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end
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-- copy old metadata in new node
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core.get_meta(pos):from_table(old_meta_table)
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-- new node
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local node = core.get_node(pos)
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local meta = core.get_meta(pos)
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local count = meta:get_int("count")
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local price = meta:get_int("price")
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local shop_item = meta:get_string("shop_item")
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local minv = meta:get_inventory()
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local settings = emeraldbank.get_vendor_settings(pos)
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settings.input_item = "mcl_core:emerald"
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settings.input_item_qty = price
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settings.output_item = shop_item
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settings.output_item_qty = count
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emeraldbank.refresh_vendor(pos)
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end
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