equivalent_exchange/init.lua

93 lines
3.0 KiB
Lua
Raw Normal View History

2014-03-19 09:25:32 +01:00
dofile(minetest.get_modpath("equivalent_exchange").."/emcs.lua")
equivalent_exchange = {
convert = function(pos)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local target = inventory:get_stack("to", 1)
if target:is_empty() then return end
if not inventory:room_for_item("from", target:get_name()) then return end
target = target:to_table()
local target_emc = equivalent_exchange.get_emc(target.name)
if not target_emc then return end
local emc = meta:get_int("emc")
local size = inventory:get_size("from")
for i=1, size do
local stack = inventory:get_stack("from", i)
if not stack:is_empty() then
stack = stack:to_table()
local local_emc = equivalent_exchange.get_emc(stack.name)
if local_emc ~= nil then
emc = emc + local_emc * stack.count
inventory:set_stack("from", i, {})
end
--print(dump(stack))
end
end
local timesOver = math.floor(emc / target_emc)
emc = emc - timesOver * target_emc
meta:set_int("emc", emc)
inventory:add_item("from", {name=target.name, count = timesOver})
meta:set_string("formspec", equivalent_exchange.get_formspec(emc, target_emc))
end,
get_emc = function(name)
return minetest.registered_items[name].emc
end,
get_formspec = function(emc, target)
return "size[8,10]"..
"list[current_name;to;1,0;1,1;]"..
"list[current_name;from;0,1.5;8,4;]"..
"list[current_player;main;0,6;8,4;]"..
"image[4,0;1,1;default_furnace_fire_bg.png^[lowpart:"..
(emc/target*100)..":default_furnace_fire_fg.png]"
end,
}
minetest.register_craftitem("equivalent_exchange:book_of_power_1", {
description = "Book Of Power 1",
inventory_image = "default_book.png",
emc = 1200,
})
minetest.register_node("equivalent_exchange:condenser", {
description = "Energy Condenser",
tiles = {
"default_chest_top.png^equivalent_exchange_magic.png",
"default_chest_top.png^equivalent_exchange_magic.png",
"default_chest_side.png^equivalent_exchange_magic.png",
"default_chest_side.png^equivalent_exchange_magic.png",
"default_chest_side.png^equivalent_exchange_magic.png",
"default_chest_front.png^equivalent_exchange_magic.png"
},
paramtype2 = "facedir",
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", equivalent_exchange.get_formspec(0, 0))
meta:set_string("infotext", "Energy Condenser")
local inv = meta:get_inventory()
inv:set_size("to", 1)
inv:set_size("from", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("to") then
return false
elseif not inv:is_empty("from") then
return false
end
return true
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
equivalent_exchange.convert(pos)
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
equivalent_exchange.convert(pos)
return count
end,
emc = 500
})