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6
README.md
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6
README.md
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Equivalent Exchange for Minetest
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A semi-port of the minecraft mod Equivalent Exchange
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Usage:
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Cheat yourself a energy condenser (equivalent_exchange:condenser)
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1
depends.txt
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1
depends.txt
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default
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emcs.lua
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emcs.lua
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local emcs = {
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node = {
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["default:"] = {
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["stone"] = 1,
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["cobble"] = 1,
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["desert_stone"] = 1,
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["stonebrick"] = 1,
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["desert_stonebrick"] = 1,
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["dirt_with_grass"] = 1,
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["dirt_with_snow"] = 1,
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dirt = 1,
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sand=1,
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["desert_sand"] = 1,
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gravel = 4,
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sandstone = 4,
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sandstonebrick = 4,
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clay = 16,
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brick = 16,
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tree = 32,
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jungletree = 32,
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junglewood = 8,
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cactus = 8,
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papyrus = 32,
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bookshelf = 336,
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glass = 1,
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fence_wood = 12,
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rail = 96,
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ladder = 14,
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wood = 8,
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torch = 9,
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sign_wall = 52,
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chest = 64,
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chest_locked = 320,
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furnace = 8,
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mossycobble = 1,
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mese=75978,
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obsidian = 64,
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}
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},
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craftitem = {
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["default:"] = {
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stick = 2,
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paper = 96,
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book = 288,
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coal_lump = 128,
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mese_crystal = 8442,
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diamond = 8192,
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clay_lump = 16,
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steel_ingot = 256,
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copper_ingot = 85,
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bronze_ingot = 255,
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gold_ingot = 2048,
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mese_crystal_fragment = 938,
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clay_brick = 16,
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}
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}
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-- block = {
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-- ["default:"] = {
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-- }
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-- }
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}
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for type, emcset in pairs(emcs) do
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for prefix, subs in pairs(emcset) do
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for name, emc in pairs(subs) do
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local ornode = minetest.registered_items[prefix..name]
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local node = {emc=emc}
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for tagname, tagvalue in pairs(ornode) do
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node[tagname] = tagvalue
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end
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print(name.."="..emc.."="..dump(node.emc))
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minetest["register_"..type](":"..prefix..name, node)
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end
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end
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end
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93
init.lua
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init.lua
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dofile(minetest.get_modpath("equivalent_exchange").."/emcs.lua")
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equivalent_exchange = {
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convert = function(pos)
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local meta = minetest.get_meta(pos)
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local inventory = meta:get_inventory()
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local target = inventory:get_stack("to", 1)
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if target:is_empty() then return end
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if not inventory:room_for_item("from", target:get_name()) then return end
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target = target:to_table()
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local target_emc = equivalent_exchange.get_emc(target.name)
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if not target_emc then return end
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local emc = meta:get_int("emc")
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local size = inventory:get_size("from")
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for i=1, size do
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local stack = inventory:get_stack("from", i)
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if not stack:is_empty() then
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stack = stack:to_table()
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local local_emc = equivalent_exchange.get_emc(stack.name)
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if local_emc ~= nil then
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emc = emc + local_emc * stack.count
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inventory:set_stack("from", i, {})
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end
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--print(dump(stack))
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end
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end
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local timesOver = math.floor(emc / target_emc)
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emc = emc - timesOver * target_emc
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meta:set_int("emc", emc)
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inventory:add_item("from", {name=target.name, count = timesOver})
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meta:set_string("formspec", equivalent_exchange.get_formspec(emc, target_emc))
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end,
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get_emc = function(name)
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return minetest.registered_items[name].emc
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end,
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get_formspec = function(emc, target)
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return "size[8,10]"..
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"list[current_name;to;1,0;1,1;]"..
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"list[current_name;from;0,1.5;8,4;]"..
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"list[current_player;main;0,6;8,4;]"..
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"image[4,0;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(emc/target*100)..":default_furnace_fire_fg.png]"
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end,
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}
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minetest.register_craftitem("equivalent_exchange:book_of_power_1", {
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description = "Book Of Power 1",
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inventory_image = "default_book.png",
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emc = 1200,
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})
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minetest.register_node("equivalent_exchange:condenser", {
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description = "Energy Condenser",
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tiles = {
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"default_chest_top.png^equivalent_exchange_magic.png",
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"default_chest_top.png^equivalent_exchange_magic.png",
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"default_chest_side.png^equivalent_exchange_magic.png",
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"default_chest_side.png^equivalent_exchange_magic.png",
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"default_chest_side.png^equivalent_exchange_magic.png",
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"default_chest_front.png^equivalent_exchange_magic.png"
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},
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paramtype2 = "facedir",
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groups = {cracky=2},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", equivalent_exchange.get_formspec(0, 0))
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meta:set_string("infotext", "Energy Condenser")
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local inv = meta:get_inventory()
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inv:set_size("to", 1)
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inv:set_size("from", 8*4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("to") then
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return false
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elseif not inv:is_empty("from") then
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return false
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end
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return true
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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equivalent_exchange.convert(pos)
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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equivalent_exchange.convert(pos)
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return count
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end,
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emc = 500
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})
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BIN
textures/equivalent_exchange-bar-bg.xcf
Normal file
BIN
textures/equivalent_exchange-bar-bg.xcf
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BIN
textures/equivalent_exchange_magic.png
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BIN
textures/equivalent_exchange_magic.png
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After Width: | Height: | Size: 613 B |
BIN
textures/equivalent_exchange_magic.xcf
Normal file
BIN
textures/equivalent_exchange_magic.xcf
Normal file
Binary file not shown.
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