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https://gitlab.icynet.eu/evert/fluid_lib.git
synced 2024-12-18 11:15:43 +01:00
Fluid tanks!! More API functions
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@ -117,6 +117,9 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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for buffer in pairs(buffers) do
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if fluid_lib.can_insert_into_buffer(ppos, buffer, source, 1000) == 1000 then
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fluid_lib.insert_into_buffer(ppos, buffer, source, 1000)
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if ndef.on_timer then
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minetest.get_node_timer(ppos):start(ndef.node_timer_seconds or 1.0)
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end
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place = false
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break
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end
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@ -134,6 +137,19 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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end
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end
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function bucket.get_liquid_for_bucket(itemname)
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local found = nil
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for source, b in pairs(bucket.liquids) do
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if b.itemname and b.itemname == itemname then
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found = source
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break
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end
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end
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return found
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end
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minetest.register_craftitem("bucket:bucket_empty", {
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description = "Empty Bucket",
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inventory_image = "bucket.png",
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@ -240,6 +256,9 @@ minetest.register_craftitem("bucket:bucket_empty", {
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local fluid = fluid_lib.take_from_buffer(lpos, buffer, 1000)
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if bucket.liquids[fluid] then
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itemstack = ItemStack(bucket.liquids[fluid].itemname)
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if ndef.on_timer then
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minetest.get_node_timer(lpos):start(ndef.node_timer_seconds or 1.0)
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end
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end
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break
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end
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@ -42,15 +42,15 @@ end
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function fluid_lib.buffer_accepts_fluid(pos, buffer, fluid)
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local bfdata = fluid_lib.get_buffer_data(pos, buffer)
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if not bfdata then return false end
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if bfdata.accepts == true or bfdata.accepts == fluid then
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return true
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end
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if bfdata.fluid ~= "" and bfdata.fluid ~= fluid then
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return false
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end
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if bfdata.accepts == true or bfdata.accepts == fluid then
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return true
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end
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if type(bfdata.accepts) ~= "table" then
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bfdata.accepts = { bfdata.accepts }
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end
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@ -9,4 +9,33 @@ fluid_lib.modpath = modpath
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fluid_lib.unit = "mB"
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fluid_lib.unit_description = "milli-bucket"
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fluid_lib.fluid_name_cache = {}
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fluid_lib.fluid_description_cache = {}
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function fluid_lib.cleanse_node_name(node)
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if fluid_lib.fluid_name_cache[node] then
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return fluid_lib.fluid_name_cache[node]
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end
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local no_mod = node:gsub("^([%w_]+:)", "")
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local no_source = no_mod:gsub("(_?source_?)", "")
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fluid_lib.fluid_name_cache[node] = no_source
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return no_source
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end
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function fluid_lib.cleanse_node_description(node)
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if fluid_lib.fluid_description_cache[node] then
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return fluid_lib.fluid_description_cache[node]
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end
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local ndef = minetest.registered_nodes[node]
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if not ndef then return nil end
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local no_source = ndef.description:gsub("(%s?Source%s?)", "")
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fluid_lib.fluid_description_cache[node] = no_source
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return no_source
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end
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dofile(modpath.."/buffer.lua")
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1
fluid_tanks/depends.txt
Normal file
1
fluid_tanks/depends.txt
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@ -0,0 +1 @@
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bucket
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197
fluid_tanks/init.lua
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197
fluid_tanks/init.lua
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@ -0,0 +1,197 @@
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-- Fluid Tanks
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-- Copyright (c) 2018 Evert "Diamond" Prants <evert@lunasqu.ee>
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fluid_tanks = {}
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-- Preserve fluid count in the item stack dropped
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local function preserve_metadata(pos, oldnode, oldmeta, drops)
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local buffer = fluid_lib.get_buffer_data(pos, "buffer")
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local meta = minetest.get_meta(pos)
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local fluid_cnt = meta:get_int("buffer_fluid_storage")
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if fluid_cnt > 0 then
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local node = minetest.get_node(pos)
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local ndef = minetest.registered_nodes[node.name]
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for i,stack in pairs(drops) do
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local stack_meta = stack:get_meta()
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stack_meta:set_int("fluid_storage", fluid_cnt)
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stack_meta:set_string("description", ndef.description .. "\nContains " ..
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buffer.amount .. "/" .. buffer.capacity .. " mB")
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drops[i] = stack
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end
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end
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return drops
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end
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-- Retrieve fluid count from itemstack when placed
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local function after_place_node(pos, placer, itemstack, pointed_thing)
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local item_meta = itemstack:get_meta()
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local fluid_cnt = item_meta:get_int("fluid_storage")
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if fluid_cnt then
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local meta = minetest.get_meta(pos)
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meta:set_int("buffer_fluid_storage", fluid_cnt)
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end
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minetest.get_node_timer(pos):start(0.2)
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return false
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end
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local function tank_on_timer(pos, elapsed)
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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local buffer = fluid_lib.get_buffer_data(pos, "buffer")
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local percentile = buffer.amount / buffer.capacity
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local node_name = node.name
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local ndef = minetest.registered_nodes[node_name]
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if buffer.amount == 0 and ndef['_base_node'] then
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node_name = ndef['_base_node']
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end
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-- Select valid tank for current fluid
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if buffer.amount > 0 and not ndef['_base_node'] and buffer.fluid ~= "" then
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local fluid_name = fluid_lib.cleanse_node_name(buffer.fluid)
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local new_node_name = node.name .. "_" .. fluid_name
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local new_def = minetest.registered_nodes[new_node_name]
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if new_def then
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node_name = new_node_name
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ndef = new_def
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end
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end
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if buffer.amount == 0 and ndef['_base_node'] then
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node_name = ndef['_base_node']
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ndef = minetest.registered_nodes[node_name]
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meta:set_string("buffer_fluid", "")
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end
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-- Update infotext
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meta:set_string("infotext", ("%s (%d/%d %s)"):format(ndef.description, buffer.amount, buffer.capacity, fluid_lib.unit))
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local param2 = math.min(percentile * 63, 63)
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-- Node changed, lets switch it
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if node_name ~= node.name or param2 ~= node.param2 then
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minetest.swap_node(pos, {name = node_name, param2 = param2, param1 = node.param1})
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end
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return false
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end
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local function create_tank_node(tankname, def, fluid_name)
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local capacity = def.capacity or 16000
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local tiles = def.tiles or {"default_glass.png", "default_glass_detail.png"}
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local desc = def.description
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local srcnode = def.srcnode or nil
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local accepts = def.accepts or true
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local groups = {cracky = 1, oddly_breakable_by_hand = 3, fluid_container = 1}
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if srcnode then
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groups["not_in_creative_inventory"] = 1
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end
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if minetest.registered_nodes[tankname] then
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return
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end
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local special_tiles = {}
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if fluid_name then
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local fdef = minetest.registered_nodes[fluid_name]
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if fdef and fdef.tiles then
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special_tiles = fdef.tiles
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end
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local fluid_desc = fluid_lib.cleanse_node_description(fluid_name)
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desc = desc .. " of "..fluid_desc
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end
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minetest.register_node(tankname, {
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description = desc,
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drawtype = "glasslike_framed_optional",
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paramtype = "light",
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paramtype2 = "glasslikeliquidlevel",
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is_ground_content = false,
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sunlight_propagates = true,
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special_tiles = special_tiles,
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fluid_buffers = {
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buffer = {
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capacity = capacity,
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accepts = accepts,
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drainable = true,
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}
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},
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on_construct = function ( pos )
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Empty "..desc)
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end,
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on_timer = tank_on_timer,
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groups = groups,
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tiles = tiles,
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_base_node = srcnode,
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node_timer_seconds = 0.2,
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preserve_metadata = preserve_metadata,
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after_place_node = after_place_node,
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})
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end
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function fluid_tanks.register_tank(tankname, def)
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local accepts = def.accepts or true
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if not accepts then return end
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if not minetest.registered_nodes[tankname] then
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create_tank_node(tankname, def)
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end
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if type(accepts) == "string" then
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accepts = {accepts}
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end
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if type(accepts) == "table" then
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local new_accepts = {}
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for _,s in ipairs(accepts) do
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if s:match("^group:") then
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local grp = s:gsub("^(group:)", "")
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for f in pairs(bucket.liquids) do
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if minetest.get_item_group(f, grp) > 0 then
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new_accepts[#new_accepts + 1] = f
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end
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end
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else
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if bucket.liquids[s] then
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new_accepts[#new_accepts + 1] = s
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end
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end
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end
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accepts = new_accepts
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end
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if accepts == true then
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accepts = {}
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for _,i in pairs(bucket.liquids) do
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accepts[#accepts + 1] = i.source
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end
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end
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def.srcnode = tankname
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for _, src in ipairs(accepts) do
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local fluid = fluid_lib.cleanse_node_name(src)
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create_tank_node(tankname .. "_" .. fluid, def, src)
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end
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end
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--minetest.after(0.2, function ()
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fluid_tanks.register_tank("fluid_tanks:tank", {
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description = "Fluid Tank",
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capacity = 16000,
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accepts = true,
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})
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--end)
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3
fluid_tanks/mod.conf
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3
fluid_tanks/mod.conf
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name = fluid_tanks
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description = API for fluid storage.
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depends = bucket
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