mirror of
https://github.com/LoneWolfHT/grenades.git
synced 2024-11-22 14:53:46 +01:00
80 lines
2.5 KiB
Lua
80 lines
2.5 KiB
Lua
|
grenades = {}
|
||
|
|
||
|
local function throw_grenade(name, player)
|
||
|
local dir = player:get_look_dir()
|
||
|
local pos = player:get_pos()
|
||
|
local obj = minetest.add_entity({x=pos.x+dir.x, y=pos.y+1.3, z=pos.z+dir.z}, name)
|
||
|
local yaw = player:get_look_yaw()
|
||
|
|
||
|
obj:setvelocity({x=dir.x * 16, y=dir.y * 16, z=dir.z * 16})
|
||
|
obj:setacceleration({x=dir.x * -3, y=-17, z=dir.z * -3})
|
||
|
obj:setyaw(yaw + math.pi)
|
||
|
|
||
|
return(obj:get_luaentity())
|
||
|
end
|
||
|
|
||
|
function grenades.register_grenade(name, def)
|
||
|
minetest.log("\n\n\nREGISTERING "..name.."\n\n\n\n")
|
||
|
local grenade_entity = {
|
||
|
physical = true,
|
||
|
timer = 0,
|
||
|
visual = "sprite",
|
||
|
visual_size = {x=1, y=1, z=1},
|
||
|
textures = {def.image},
|
||
|
collisionbox = {1, 1, 1, 1, 1, 1},
|
||
|
on_step = function(self, dtime)
|
||
|
local pos = self.object:getpos()
|
||
|
local node = minetest.get_node(pos)
|
||
|
local player
|
||
|
|
||
|
if self.timer then
|
||
|
self.timer = self.timer + dtime
|
||
|
else
|
||
|
self.timer = dtime
|
||
|
end
|
||
|
|
||
|
if self.thrower_name then
|
||
|
player = minetest.get_player_by_name(self.thrower_name)
|
||
|
end
|
||
|
|
||
|
if player and (self.timer > def.timeout or node.name ~= "air") then
|
||
|
def.on_explode(pos, player, self)
|
||
|
|
||
|
self.object:remove()
|
||
|
elseif self.timer > def.timeout or node.name ~= "air" then
|
||
|
self.object:remove()
|
||
|
end
|
||
|
end
|
||
|
}
|
||
|
|
||
|
minetest.register_entity("grenades:grenade_"..name, grenade_entity)
|
||
|
|
||
|
minetest.register_node("grenades:grenade_"..name, {
|
||
|
description = def.description,
|
||
|
stack_max = 1,
|
||
|
range = 4,
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
drawtype = "plantlike",
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.4, 0.3},
|
||
|
},
|
||
|
tiles = {def.image},
|
||
|
inventory_image = def.image,
|
||
|
groups = {oddly_breakable_by_hand = 1},
|
||
|
on_use = function(itemstack, user, pointed_thing)
|
||
|
local player_name = user:get_player_name()
|
||
|
local inv = user:get_inventory()
|
||
|
|
||
|
grenade = throw_grenade("grenades:grenade_"..name, user)
|
||
|
grenade.timer = 0
|
||
|
grenade.thrower_name = player_name
|
||
|
|
||
|
inv:remove_item("main", "grenades:grenade_"..name)
|
||
|
end
|
||
|
})
|
||
|
end
|
||
|
|
||
|
dofile(minetest.get_modpath("grenades").."/grenades.lua")
|