mirror of
https://github.com/LoneWolfHT/grenades.git
synced 2024-11-22 06:43:45 +01:00
214 lines
7.0 KiB
Lua
214 lines
7.0 KiB
Lua
local settings = minetest.settings
|
|
|
|
local regular = settings:get_bool("enable_regular_grenade")
|
|
local flash = settings:get_bool("enable_flashbang_grenade")
|
|
local smoke = settings:get_bool("enable_smoke_grenade")
|
|
|
|
|
|
-- Regular Grenade
|
|
|
|
if not regular or regular == true then
|
|
grenades.register_grenade("regular", {
|
|
description = "Regular grenade (Kills anyone near blast)",
|
|
image = "grenades_regular.png",
|
|
on_explode = function(pos, name)
|
|
if not name or not pos then
|
|
return
|
|
end
|
|
|
|
local player = minetest.get_player_by_name(name)
|
|
|
|
local radius = 6
|
|
|
|
minetest.add_particlespawner({
|
|
amount = 20,
|
|
time = 0.5,
|
|
minpos = vector.subtract(pos, radius),
|
|
maxpos = vector.add(pos, radius),
|
|
minvel = {x = 0, y = 5, z = 0},
|
|
maxvel = {x = 0, y = 7, z = 0},
|
|
minacc = {x = 0, y = 1, z = 0},
|
|
maxacc = {x = 0, y = 1, z = 0},
|
|
minexptime = 0.3,
|
|
maxexptime = 0.6,
|
|
minsize = 7,
|
|
maxsize = 10,
|
|
collisiondetection = true,
|
|
collision_removal = false,
|
|
vertical = false,
|
|
texture = "grenades_smoke.png",
|
|
})
|
|
|
|
minetest.sound_play("boom", {
|
|
pos = pos,
|
|
gain = 1.0,
|
|
max_hear_distance = 32,
|
|
})
|
|
|
|
for k, v in ipairs(minetest.get_objects_inside_radius(pos, radius)) do
|
|
if v:is_player() and v:get_hp() > 0 then
|
|
v:punch(player, 2, {damage_groups = {fleshy = 24 - (vector.distance(pos, v:get_pos()) * 2)}}, nil)
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
end
|
|
|
|
-- Flashbang Grenade
|
|
|
|
if not flash or flash == true then
|
|
grenades.register_grenade("flashbang", {
|
|
description = "Flashbang grenade (Blinds all who look at blast)",
|
|
image = "grenades_flashbang.png",
|
|
on_explode = function(pos, name)
|
|
for k, v in ipairs(minetest.get_objects_inside_radius(pos, 20)) do
|
|
if v:is_player() and v:get_hp() > 0 then
|
|
local playerdir = vector.round(v:get_look_dir())
|
|
local grenadedir = vector.round(vector.direction(v:get_pos(), pos))
|
|
local pname = v:get_player_name()
|
|
|
|
minetest.sound_play("glasslike_break", {
|
|
pos = pos,
|
|
gain = 1.0,
|
|
max_hear_distance = 32,
|
|
})
|
|
|
|
if vector.equals(playerdir, grenadedir) then
|
|
for i = 0, 5, 1 do
|
|
local key = v:hud_add({
|
|
hud_elem_type = "image",
|
|
position = {x = 0, y = 0},
|
|
name = "flashbang hud "..pname,
|
|
scale = {x = -200, y = -200},
|
|
text = "grenades_white.png^[opacity:"..tostring(255 - (i * 13)),
|
|
alignment = {x = 0, y = 0},
|
|
offset = {x = 0, y = 0}
|
|
})
|
|
|
|
minetest.after(2 * i, function()
|
|
if minetest.get_player_by_name(pname) then
|
|
minetest.get_player_by_name(pname):hud_remove(key)
|
|
end
|
|
end)
|
|
end
|
|
end
|
|
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
end
|
|
|
|
-- Smoke Grenade
|
|
|
|
if not smoke or smoke == true then
|
|
grenades.register_grenade("smoke", {
|
|
description = "Smoke grenade (Generates smoke around blast site)",
|
|
image = "grenades_smoke_grenade.png",
|
|
on_explode = function(pos, name)
|
|
|
|
minetest.sound_play("glasslike_break", {
|
|
pos = pos,
|
|
gain = 1.0,
|
|
max_hear_distance = 32,
|
|
})
|
|
|
|
minetest.sound_play("hiss", {
|
|
pos = pos,
|
|
gain = 1.0,
|
|
max_hear_distance = 32,
|
|
})
|
|
|
|
for i = 0, 5, 1 do
|
|
minetest.add_particlespawner({
|
|
amount = 30,
|
|
time = 11,
|
|
minpos = vector.subtract(pos, 3),
|
|
maxpos = vector.add(pos, 3),
|
|
minvel = {x = 0, y = 2, z = 0},
|
|
maxvel = {x = 0, y = 3, z = 0},
|
|
minacc = {x = 1, y = 0.2, z = 1},
|
|
maxacc = {x = 1, y = 0.2, z = 1},
|
|
minexptime = 0.3,
|
|
maxexptime = 0.5,
|
|
minsize = 90,
|
|
maxsize = 100,
|
|
collisiondetection = false,
|
|
collision_removal = false,
|
|
vertical = false,
|
|
texture = "grenades_smoke.png",
|
|
})
|
|
end
|
|
end,
|
|
particle = {
|
|
image = "grenades_smoke.png",
|
|
life = 1,
|
|
size = 4,
|
|
glow = 0,
|
|
interval = 5,
|
|
}
|
|
})
|
|
end
|
|
|
|
--
|
|
-- Crafts
|
|
--
|
|
|
|
if not settings:get_bool("enable_grenade_recipes") or settings:get_bool("enable_grenade_recipes") == true then
|
|
|
|
-- Regular Grenade
|
|
|
|
if not regular or regular == true then
|
|
minetest.register_craft({
|
|
type = "shaped",
|
|
output = "grenades:grenade_regular",
|
|
recipe = {
|
|
{"", "default:steel_ingot", ""},
|
|
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
|
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
|
},
|
|
})
|
|
end
|
|
|
|
-- Smoke Grenade
|
|
|
|
if not smoke or smoke == true then
|
|
minetest.register_craft({
|
|
type = "shaped",
|
|
output = "grenades:grenade_smoke",
|
|
recipe = {
|
|
{"", "default:steel_ingot", ""},
|
|
{"default:steel_ingot", "grenades:gun_powder", "default:steel_ingot"},
|
|
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
|
}
|
|
})
|
|
end
|
|
|
|
--Flashbang Grenade
|
|
|
|
if not flash or flash == true then
|
|
minetest.register_craft({
|
|
type = "shaped",
|
|
output = "grenades:grenade_flashbang",
|
|
recipe = {
|
|
{"", "default:steel_ingot", ""},
|
|
{"default:steel_ingot", "default:torch", "default:steel_ingot"},
|
|
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
|
},
|
|
})
|
|
end
|
|
|
|
-- Other
|
|
|
|
minetest.register_craftitem("grenades:gun_powder", {
|
|
description = "A dark powder used for crafting some grenades",
|
|
inventory_image = "grenades_gun_powder.png"
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "shapeless",
|
|
output = "grenades:gun_powder",
|
|
recipe = {"default:coal_lump", "default:coal_lump", "default:coal_lump", "default:coal_lump"},
|
|
})
|
|
end
|