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better hud
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parent
858e601fe2
commit
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102
hud.lua
102
hud.lua
@ -1,37 +1,79 @@
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function ham_radio.init_hud(player)
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function ham_radio.toggle_hud(player)
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local name = player:get_player_name()
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ham_radio.playerhuds[name] = player:hud_add({
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hud_elem_type = "text",
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text = "",
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position = ham_radio.settings.hud_pos,
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offset = { x = ham_radio.settings.hud_offset.x, y = ham_radio.settings.hud_offset.y },
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alignment = ham_radio.settings.hud_alignment,
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number = 0xFFFFFF,
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scale= { x = 100, y = 20 },
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})
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local item = player:get_wielded_item()
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-- remove hud if user does not wield a receiver
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if item:get_name() ~= "ham_radio:receiver" then
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if ham_radio.is_receiver_wielded[name] then
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player:hud_remove(ham_radio.playerhuds[name].background)
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player:hud_remove(ham_radio.playerhuds[name].frequency)
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player:hud_remove(ham_radio.playerhuds[name].signal_meter)
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player:hud_remove(ham_radio.playerhuds[name].signal_level)
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ham_radio.is_receiver_wielded[name] = false
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end
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return false
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end
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-- if hud is already enabled, pass
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if ham_radio.is_receiver_wielded[name] then
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return true
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end
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-- create hud
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ham_radio.is_receiver_wielded[name] = true
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local hud_pos = ham_radio.settings.hud_pos
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ham_radio.playerhuds[name] = {
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background = player:hud_add({
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hud_elem_type = "image",
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position = hud_pos,
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offset = { x = -250, y = 20 },
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text = "ham_radio_hud_bg.png",
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scale = { x = 2, y = 3 },
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alignment = { x = 1, y = 0 },
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}),
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frequency = player:hud_add({
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hud_elem_type = "text",
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text = "",
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position = hud_pos,
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offset = { x = 0, y = 0 },
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alignment = 0,
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number = 0xFFFFFF,
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scale= { x = 100, y = 20 },
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}),
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signal_meter = player:hud_add({
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hud_elem_type = "image",
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position = hud_pos,
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offset = { x = -220, y = 30 },
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text = "ham_radio_hud_indicator_empty.png",
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scale = { x = 2, y = 2 },
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alignment = { x = 1, y = 0 },
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}),
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signal_level = player:hud_add({
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hud_elem_type = "image",
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position = hud_pos,
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offset = { x = -220, y = 30 },
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text = "ham_radio_hud_indicator_full.png",
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scale = { x = 0, y = 2 },
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alignment = { x = 1, y = 0 },
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})
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}
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return true
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end
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function ham_radio:update_hud_display(player)
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local transmitter_signal = 0
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local name = player:get_player_name()
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local item = player:get_wielded_item()
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if item:get_name() ~= "ham_radio:receiver" then
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if self.playerlocators[name] then
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player:hud_change(self.playerhuds[name], "text", "")
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self.playerlocators[name] = false
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end
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if not ham_radio.toggle_hud(player) then
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return
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end
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self.playerlocators[name] = true
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local meta = item:get_meta()
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local frequency = meta:get_string("frequency")
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minetest.chat_send_player(player:get_player_name(), "Configured freq:"..frequency)
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local transmitter_signal = 0
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local name = player:get_player_name()
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local meta = player:get_wielded_item():get_meta()
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local frequency = meta:get_string("frequency")
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if frequency ~= nil and frequency ~= "" then
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local transmitter = self.read_transmitter(frequency)
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@ -45,15 +87,17 @@ function ham_radio:update_hud_display(player)
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--local indicator = string.rep('|', transmitter.distance)..string.rep('|', transmitter.signal)..string.rep(':', 25-(transmitter.distance + transmitter.signal))
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local indicator = string.rep('|', transmitter_signal)..string.rep(':', 20 - transmitter_signal)
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local text = "[ Frequency: "..tostring(meta:get_string("frequency")).." ]"..indicator
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player:hud_change(self.playerhuds[name], "text", text)
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--local text = "[ Frequency: "..tostring(meta:get_string("frequency")).." ]"..indicator
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local text = "[ Frequency: "..tostring(meta:get_string("frequency")).." ]"
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player:hud_change(self.playerhuds[name].frequency, "text", text)
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player:hud_change(self.playerhuds[name].signal_level, "scale", { x = (transmitter_signal * 20) / 200 or 0.1, y = 2 })
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end
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minetest.register_on_newplayer(ham_radio.init_hud)
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minetest.register_on_joinplayer(ham_radio.init_hud)
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minetest.register_on_newplayer(ham_radio.toggle_hud)
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minetest.register_on_joinplayer(ham_radio.toggle_hud)
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minetest.register_on_leaveplayer(function(player)
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ham_radio.is_receiver_wielded[name] = false
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ham_radio.playerhuds[player:get_player_name()] = nil
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end)
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6
init.lua
6
init.lua
@ -5,11 +5,9 @@ ham_radio = rawget(_G, "ham_radio") or {}
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ham_radio = {
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playerhuds = {},
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playerlocators = {},
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is_receiver_wielded = {},
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settings = {
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hud_pos = { x = 0.45, y = 0.7 },
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hud_offset = { x = 15, y = 15 },
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hud_alignment = { x = 1, y = 0 }
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hud_pos = { x = 0.5, y = 0.8 },
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}
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}
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BIN
textures/ham_radio_hud_bg.png
Normal file
BIN
textures/ham_radio_hud_bg.png
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After Width: | Height: | Size: 251 B |
BIN
textures/ham_radio_hud_indicator_empty.png
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textures/ham_radio_hud_indicator_empty.png
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After Width: | Height: | Size: 175 B |
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textures/ham_radio_hud_indicator_full.png
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textures/ham_radio_hud_indicator_full.png
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After Width: | Height: | Size: 174 B |
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textures/indicator.xcf
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textures/indicator.xcf
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