ham_radio/hud.lua

117 lines
3.3 KiB
Lua

function ham_radio.toggle_hud(player)
local name = player:get_player_name()
local item = player:get_wielded_item()
-- remove hud if user does not wield a receiver
if item:get_name() ~= "ham_radio:receiver" then
if ham_radio.is_receiver_wielded[name] then
player:hud_remove(ham_radio.playerhuds[name].background)
player:hud_remove(ham_radio.playerhuds[name].frequency)
player:hud_remove(ham_radio.playerhuds[name].signal_meter)
player:hud_remove(ham_radio.playerhuds[name].signal_level)
ham_radio.is_receiver_wielded[name] = false
end
return false
end
-- if hud is already enabled, pass
if ham_radio.is_receiver_wielded[name] then
return true
end
-- create hud
ham_radio.is_receiver_wielded[name] = true
local hud_pos = ham_radio.settings.hud_pos
ham_radio.playerhuds[name] = {
background = player:hud_add({
hud_elem_type = "image",
position = hud_pos,
offset = { x = -250, y = 20 },
text = "ham_radio_hud_bg.png",
scale = { x = 2, y = 2 },
alignment = { x = 1, y = 0 },
}),
frequency = player:hud_add({
hud_elem_type = "text",
text = "",
position = hud_pos,
offset = { x = 0, y = 5 },
alignment = 0,
number = 0xFFFFFF,
scale= { x = 100, y = 20 },
}),
signal_meter = player:hud_add({
hud_elem_type = "image",
position = hud_pos,
offset = { x = -220, y = 35 },
text = "ham_radio_hud_indicator_empty.png",
scale = { x = 2, y = 1 },
alignment = { x = 1, y = 0 },
}),
signal_level = player:hud_add({
hud_elem_type = "image",
position = hud_pos,
offset = { x = -220, y = 35 },
text = "ham_radio_hud_indicator_full.png",
scale = { x = 0, y = 1 },
alignment = { x = 1, y = 0 },
})
}
return true
end
function ham_radio:update_hud_display(player)
if not ham_radio.toggle_hud(player) then
return
end
local signal_power = 0
local name = player:get_player_name()
local meta = player:get_wielded_item():get_meta()
local frequency = meta:get_string("frequency")
if frequency ~= nil and frequency ~= "" then
local transmitters = self.read_transmitters(frequency)
for key, transmitter in pairs(transmitters) do
local transmitter_signal = self:locate_transmitter(player, transmitter.pos)
if transmitter_signal > signal_power then
-- use max power from transmitters nearby
signal_power = transmitter_signal
end
end
end
local text = "FQ "..tostring(meta:get_string("frequency"))
player:hud_change(self.playerhuds[name].frequency, "text", text)
player:hud_change(
self.playerhuds[name].signal_level,
"scale",
{ x = signal_power/50 or 0.1, y = 1 } -- x scale should be 0-2
)
end
minetest.register_on_newplayer(ham_radio.toggle_hud)
minetest.register_on_joinplayer(ham_radio.toggle_hud)
minetest.register_on_leaveplayer(function(player)
ham_radio.is_receiver_wielded[name] = false
ham_radio.playerhuds[player:get_player_name()] = nil
end)
local updatetimer = 0
minetest.register_globalstep(function(dtime)
updatetimer = updatetimer + dtime
if updatetimer > 0.1 then
local players = minetest.get_connected_players()
for i=1, #players do
ham_radio:update_hud_display(players[i])
end
updatetimer = updatetimer - dtime
end
end)