minetest.register_tool("hammermod:steel_hammer", { description = "Steel Hammer", short_description = "Steel Hammer", groups={hard=1, metal=1, tool=1, pickaxe=1, dig_speed_class=4, enchantability=14 }, inventory_image="steel_hammer.png", range=8, liquids_pointable = false, light_source = 3, tool_capabilities = { full_punch_interval = 0.83333333, max_drop_level = 4, groupcaps = { choppy = {times = {[1] = 1.00, [2] = 1.40, [3] = 1.00},uses = 250, maxlevel = 2}, cracky={times = {[1] = 1.00, [2] = 1.40, [3] = 1.00},uses = 250, maxlevel = 2}, crumbly = {times = {[1] = 1.00, [2] = 1.40, [3] = 1.00},uses = 250, maxlevel = 2}, snappy = {times = {[1] = 1.00, [2] = 1.40, [3] = 1.00},uses = 250, maxlevel = 2}, oddly_breakable_by_hand = {times = {[1] = 1.00, [2] = 1.40, [3] = 1.00},uses = 250, maxlevel = 2}, pickaxey = {times = {[1] = 1.00, [2] = 1.40, [3] = 1.00},uses = 250, maxlevel = 2}, axey={times = {[1] = 1.00, [2] = 1.40, [3] = 1.00},uses = 250, maxlevel = 2}, shovely={times = {[1] = 1.00, [2] = 1.40, [3] = 1.00},uses = 250, maxlevel = 2}, pickaxey_dig_iron = {times={[1] = 1.00, [2] = 1.40, [3] = 1.00},uses = 250, maxlevel=2} }, damage_groups = {fleshy=1}, }, }) minetest.register_craft( { output = 'hammermod:steel_hammer', recipe = { {'mcl_core:iron_ingot', 'mcl_core:ironblock', 'mcl_core:iron_ingot'}, {'', 'mcl_core:stick', ''}, {'', 'mcl_core:stick', ''} }, } ) local steelHammerDigs = {} minetest.register_on_dignode( function(pos, oldnode, digger) if digger == nil or digger:get_wielded_item():get_name() ~= "hammermod:steel_hammer" then return end local playerName = digger:get_player_name() if(playerName == "" or steelHammerDigs[playerName]) then return end steelHammerDigs[playerName] = true local posDiff = pos.y - digger:get_pos().y if(posDiff < 2 and posDiff > 1) then if digger:get_look_horizontal() > math.pi / 4 and digger:get_look_horizontal() < 3 * math.pi / 4 or digger:get_look_horizontal() > 5 * math.pi / 4 and digger:get_look_horizontal() < 7 * math.pi / 4 then pos.y = pos.y -1 pos.z = pos.z -1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.y = pos.y +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.y = pos.y +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.z = pos.z +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.z = pos.z +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.y = pos.y -1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.y = pos.y -1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.z = pos.z -1 minetest.node_dig(pos, minetest.get_node(pos), digger) else pos.y = pos.y -1 pos.x = pos.x -1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.y = pos.y +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.y = pos.y +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.x = pos.x +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.x = pos.x +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.y = pos.y -1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.y = pos.y -1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.x = pos.x -1 minetest.node_dig(pos, minetest.get_node(pos), digger) end else pos.x = pos.x -1 pos.z = pos.z -1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.x = pos.x +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.x = pos.x +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.z = pos.z +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.z = pos.z +1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.x = pos.x -1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.x = pos.x -1 minetest.node_dig(pos, minetest.get_node(pos), digger) pos.z = pos.z -1 minetest.node_dig(pos, minetest.get_node(pos), digger) end steelHammerDigs[playerName] = nil end )