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Add support for new hunger_ng API
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4
init.lua
4
init.lua
@ -87,7 +87,7 @@ local function drain_hunger(player, hunger, name)
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hbhunger.hunger[name] = newhunger
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hbhunger.set_hunger_raw(player)
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elseif starve == "hunger_ng" then
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player:get_meta():set_int("hunger_ng:hunger", newhunger)
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hunger_ng.alter_hunger(name, - starve_drain, "Sprinting")
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end
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end
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end
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@ -173,7 +173,7 @@ minetest.register_globalstep(function(dtime)
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if starve == "hbhunger" then
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hunger = tonumber(hbhunger.hunger[name])
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elseif starve == "hunger_ng" then
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hunger = tonumber(player:get_meta():get("hunger_ng:hunger"))
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hunger = hunger_ng.get_hunger_information(name).hunger.exact
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end
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if ground ~= nil then
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local ground_def = minetest.registered_nodes[ground.name]
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