Don't starve in creative to prevent crash

This commit is contained in:
tacotexmex 2018-11-03 10:18:59 +01:00
parent f5d61f4a5b
commit e698f06066

@ -1,18 +1,18 @@
-- Vars
local speed = tonumber(minetest.settings:get("sprint_speed")) or 1.3
local jump = tonumber(minetest.settings:get("sprint_jump")) or 1.1
local key = minetest.settings:get("sprint_key") or "Use"
local speed = tonumber(minetest.settings:get ("sprint_speed")) or 1.3
local jump = tonumber(minetest.settings:get ("sprint_jump")) or 1.1
local key = minetest.settings:get ("sprint_key") or "Use"
local dir = minetest.settings:get_bool("sprint_forward_only") ~= false
local particles = tonumber(minetest.settings:get("sprint_particles")) or 2
local particles = tonumber(minetest.settings:get ("sprint_particles")) or 2
local stamina = minetest.settings:get_bool("sprint_stamina") ~= false
local stamina_drain = tonumber(minetest.settings:get("sprint_stamina_drain")) or 2
local replenish = tonumber(minetest.settings:get("sprint_stamina_replenish")) or 2
local stamina_drain = tonumber(minetest.settings:get ("sprint_stamina_drain")) or 2
local replenish = tonumber(minetest.settings:get ("sprint_stamina_replenish")) or 2
local starve = minetest.settings:get_bool("sprint_starve") ~= false
local starve_drain = tonumber(minetest.settings:get("sprint_starve_drain")) or 0.5
local starve_limit = tonumber(minetest.settings:get("sprint_starve_limit")) or 6
local starve_drain = tonumber(minetest.settings:get ("sprint_starve_drain")) or 0.5
local starve_limit = tonumber(minetest.settings:get ("sprint_starve_limit")) or 6
local breath = minetest.settings:get_bool("sprint_breath") ~= false
local breath_drain = tonumber(minetest.settings:get("sprint_breath_drain")) or 1
local breath_drain = tonumber(minetest.settings:get ("sprint_breath_drain")) or 1
local autohide = minetest.settings:get_bool("hudbars_autohide_stamina") ~= false
local sprint_timer_step = 0.5
@ -31,7 +31,9 @@ elseif minetest.get_modpath("hunger_ng") then
else
starve = false
end
if minetest.settings:get_bool("creative_mode") then
starve = false
end
-- Functions
local function start_sprint(player)