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Don't starve in creative to prevent crash
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4
init.lua
4
init.lua
@ -31,7 +31,9 @@ elseif minetest.get_modpath("hunger_ng") then
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else
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starve = false
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end
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if minetest.settings:get_bool("creative_mode") then
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starve = false
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end
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-- Functions
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local function start_sprint(player)
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