Add starve_limit setting

This commit is contained in:
tacotexmex 2018-11-03 10:12:09 +01:00
parent 4539d965ed
commit f5d61f4a5b

@ -10,6 +10,7 @@ local stamina_drain = tonumber(minetest.settings:get("sprint_stamina_drain")) or
local replenish = tonumber(minetest.settings:get("sprint_stamina_replenish")) or 2 local replenish = tonumber(minetest.settings:get("sprint_stamina_replenish")) or 2
local starve = minetest.settings:get_bool("sprint_starve") ~= false local starve = minetest.settings:get_bool("sprint_starve") ~= false
local starve_drain = tonumber(minetest.settings:get("sprint_starve_drain")) or 0.5 local starve_drain = tonumber(minetest.settings:get("sprint_starve_drain")) or 0.5
local starve_limit = tonumber(minetest.settings:get("sprint_starve_limit")) or 6
local breath = minetest.settings:get_bool("sprint_breath") ~= false local breath = minetest.settings:get_bool("sprint_breath") ~= false
local breath_drain = tonumber(minetest.settings:get("sprint_breath_drain")) or 1 local breath_drain = tonumber(minetest.settings:get("sprint_breath_drain")) or 1
local autohide = minetest.settings:get_bool("hudbars_autohide_stamina") ~= false local autohide = minetest.settings:get_bool("hudbars_autohide_stamina") ~= false
@ -178,7 +179,7 @@ minetest.register_globalstep(function(dtime)
walkable = minetest.registered_nodes[ground.name].walkable walkable = minetest.registered_nodes[ground.name].walkable
end end
end end
if player_stamina > 0 and hunger > 6 and walkable then if player_stamina > 0 and hunger > starve_limit and walkable then
start_sprint(player) start_sprint(player)
player:set_attribute("hbsprint:sprinting", "true") player:set_attribute("hbsprint:sprinting", "true")
if stamina then drain_stamina(player) end if stamina then drain_stamina(player) end