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https://github.com/minetest-mods/hopper.git
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Added simple API to expand hopper usage
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@ -17,5 +17,6 @@ Change log:
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- 0.9 - Added support for Wine mod's wine barrels
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- 1.0 - New furances do not work properly with hoppers so old reverted to abm furnaces
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- 1.1 - Hoppers now work with new node timer Furnaces. Reduced Abm's and tidied code.
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- 1.2 - Added simple API so that hoppers can work with other containers.
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Lucky Blocks: 2
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34
api.txt
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34
api.txt
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@ -0,0 +1,34 @@
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Hopper API
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----------
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This API is kept simple by adding a single command which allows mods to add
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containers like chests and furnaces to the hopper check list.
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Command Usage
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-------------
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Make sure any mods using this function has 'hopper' in the depends.txt file.
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hopper:add_container({ {"where_from", "node_name", "inventory_name"} })
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'where_from' is a string telling the api that items are coming from either
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the 'top', going to the 'bottom' or coming from the 'side'.
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'node_name" is the name of the container itself (e.g. "default:chest")
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'inventory_name' is the name of the container inventory that is affected.
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e.g.
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hopper:add_container({
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{"top", "default:furnace", "dst"}, -- take cooked items into hopper
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{"bottom", "default:furnace", "src"}, -- insert items to be cooked from hopper
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{"side", "default:furnace", "fuel"}, -- replenish furnace fuel from hopper
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})
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We already have support for the wine barrel inside of the Wine mod and protected
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chests inside of Protector Redo, as well as default chests, furnaces and hoppers
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themselves.
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165
init.lua
165
init.lua
@ -1,4 +1,60 @@
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-- define global
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hopper = {}
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-- default containers ( from position [into hopper], from node, into node inventory )
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local containers = {
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{"top", "hopper:hopper", "main"},
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{"bottom", "hopper:hopper", "main"},
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{"side", "hopper:hopper", "main"},
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{"side", "hopper:hopper_side", "main"},
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{"top", "default:chest", "main"},
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{"bottom", "default:chest", "main"},
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{"side", "default:chest", "main"},
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{"top", "default:furnace", "dst"},
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{"bottom", "default:furnace", "src"},
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{"side", "default:furnace", "fuel"},
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{"top", "default:furnace_active", "dst"},
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{"bottom", "default:furnace_active", "src"},
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{"side", "default:furnace_active", "fuel"},
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}
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-- global function to add new containers
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function hopper:add_container(list)
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for n = 1, #list do
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table.insert(containers, list[n])
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end
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end
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-- protector redo mod support
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if minetest.get_modpath("protector") then
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hopper:add_container({
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{"top", "protector:chest", "main"},
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{"bottom", "protector:chest", "main"},
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{"side", "protector:chest", "main"},
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})
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end
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-- wine mod support
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if minetest.get_modpath("wine") then
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hopper:add_container({
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{"top", "wine:wine_barrel", "dst"},
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{"bottom", "wine:wine_barrel", "src"},
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{"side", "wine:wine_barrel", "src"},
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})
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end
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-- formspec
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local function get_hopper_formspec(pos)
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@ -17,6 +73,7 @@ local function get_hopper_formspec(pos)
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return formspec
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end
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-- hopper
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minetest.register_node("hopper:hopper", {
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description = "Hopper",
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@ -43,7 +100,8 @@ minetest.register_node("hopper:hopper", {
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on_construct = function(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("main", 4*4)
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end,
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@ -119,6 +177,7 @@ minetest.register_node("hopper:hopper", {
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on_rotate = screwdriver.disallow,
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})
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-- side hopper
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minetest.register_node("hopper:hopper_side", {
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description = "Side Hopper",
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@ -150,7 +209,8 @@ minetest.register_node("hopper:hopper_side", {
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on_construct = function(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("main", 4*4)
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end,
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@ -196,6 +256,7 @@ minetest.register_node("hopper:hopper_side", {
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on_rotate = screwdriver.rotate_simple,
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})
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-- suck in items on top of hopper
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minetest.register_abm({
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@ -236,8 +297,9 @@ minetest.register_abm({
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end,
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})
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-- transfer function
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local transfer = function(src, srcpos, dst, dstpos, name)
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local transfer = function(src, srcpos, dst, dstpos)
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-- source inventory
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local inv = minetest.get_meta(srcpos):get_inventory()
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@ -275,28 +337,23 @@ local transfer = function(src, srcpos, dst, dstpos, name)
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return
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end
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end
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end
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-- hopper workings
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minetest.register_abm({
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label = "Hopper transfer",
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nodenames = {"hopper:hopper", "hopper:hopper_side"},
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neighbors = {
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"default:chest","default:chest_locked","protector:chest",
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"hopper:hopper","hopper:hopper_side","default:furnace",
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"default:furnace_active", "wine:wine_barrel"
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},
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interval = 1.0,
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chance = 1,
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catch_up = false,
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action = function(pos, node)
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local front = {}
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local front
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-- if side hopper check which way it's facing
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-- if side hopper check which way spout is facing
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if node.name == "hopper:hopper_side" then
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local face = minetest.get_node(pos).param2
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@ -320,68 +377,52 @@ minetest.register_abm({
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front = {x = pos.x, y = pos.y - 1, z = pos.z}
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end
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-- what is above hopper and on other end of funnel
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local a = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name
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local b = minetest.get_node(front).name
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-- get node above hopper
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local top = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name
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-- funnel input
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-- get node at other end of spout
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local out = minetest.get_node(front).name
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if a == "default:chest"
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or a == "default:chest_locked"
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or a == "protector:chest"
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or a == "hopper:hopper"
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or a == "hopper:hopper_side" then
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local where, nod, inv, def
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transfer("main", {
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x = pos.x,
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y = pos.y + 1,
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z = pos.z
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}, "main", pos)
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-- do for loop here for api check
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for n = 1, #containers do
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elseif a == "default:furnace"
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or a == "default:furnace_active"
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or a == "wine:wine_barrel" then
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where = containers[n][1]
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nod = containers[n][2]
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inv = containers[n][3]
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transfer("dst", {
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x = pos.x,
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y = pos.y + 1,
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z = pos.z
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}, "main", pos)
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end
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-- take from top node into hopper
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if where == "top" and top == nod
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and (node.name == "hopper:hopper" or node.name == "hopper:hopper_side") then
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--print ("-- top")
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transfer(inv, {x = pos.x, y = pos.y + 1, z = pos.z}, "main", pos)
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minetest.get_node_timer(
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{x = pos.x, y = pos.y + 1, z = pos.z}):start(0.5)
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return
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-- spout output
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-- take from hopper into bottom node
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elseif where == "bottom" and out == nod
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and node.name == "hopper:hopper" then
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--print ("-- bot")
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transfer("main", pos, inv, front)
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minetest.get_node_timer(front):start(0.5)
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return
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if b == "default:chest"
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or b == "default:chest_locked"
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or b == "protector:chest"
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or b == "hopper:hopper"
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or b == "hopper:hopper_side" then
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-- take from side hopper into node
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elseif where == "side" and out == nod
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and node.name == "hopper:hopper_side" then
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--print ("-- sid")
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transfer("main", pos, inv, front)
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minetest.get_node_timer(front):start(0.5)
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return
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transfer("main", pos, "main", front)
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elseif b == "default:furnace"
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or b == "default:furnace_active" then
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if node.name == "hopper:hopper" then
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-- hopper above to furnace source below
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transfer("main", pos, "src", front)
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else
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-- hopper to furnace fuel beside
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transfer("main", pos, "fuel", front)
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end
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-- re-start furnace timer
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minetest.get_node_timer(front):start(0.5)--(1.0)
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elseif b == "wine:wine_barrel" then
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-- hopper to wine source beside
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transfer("main", pos, "src", front)
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end
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end,
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})
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-- hopper recipe
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minetest.register_craft({
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output = "hopper:hopper",
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@ -391,9 +432,8 @@ minetest.register_craft({
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},
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})
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-- add lucky blocks
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-- Hopper mod
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-- add lucky blocks
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if minetest.get_modpath("lucky_block") then
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lucky_block:add_blocks({
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@ -402,4 +442,5 @@ if minetest.get_modpath("lucky_block") then
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})
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end
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print ("[MOD] Hopper loaded")
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