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Added intllib support (german translation by Xanthin)
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@ -16,7 +16,8 @@ Change log:
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- 0.8 - Added Napiophelios' new textures and tweaked code
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- 0.9 - Added support for Wine mod's wine barrels
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- 1.0 - New furances do not work properly with hoppers so old reverted to abm furnaces
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- 1.1 - Hoppers now work with new node timer Furnaces. Reduced Abm's and tidied code.
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- 1.2 - Added simple API so that hoppers can work with other containers.
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- 1.1 - Hoppers now work with new node timer Furnaces. Reduced Abm's and tidied code
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- 1.2 - Added simple API so that hoppers can work with other containers
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- 1.3 - Tweaked code to use a single abm and added intllib support
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Lucky Blocks: 2
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@ -1,2 +1,3 @@
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default
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lucky_block?
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intllib?
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lucky_block?
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51
init.lua
51
init.lua
@ -3,6 +3,21 @@
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hopper = {}
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-- Intllib
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function(s, a, ...) a = {a, ...}
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return s:gsub("@(%d+)", function(n)
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return a[tonumber(n)]
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end)
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end
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end
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-- default containers
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local containers = {
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@ -79,7 +94,7 @@ end
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-- hopper
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minetest.register_node("hopper:hopper", {
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description = "Hopper (Place onto side of container for side-hopper)",
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description = S("Hopper (Place onto sides for side-hopper)"),
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groups = {cracky = 3},
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drawtype = "nodebox",
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paramtype = "light",
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@ -157,23 +172,20 @@ minetest.register_node("hopper:hopper", {
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()
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.." moves stuff in hopper at "
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..minetest.pos_to_string(pos))
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minetest.log("action", S("@1 moves stuff in hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()
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.." moves stuff to hopper at "
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..minetest.pos_to_string(pos))
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minetest.log("action", S("@1 moves stuff to hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()
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.." takes stuff from hopper at "
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..minetest.pos_to_string(pos))
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minetest.log("action", S("@1 moves stuff from hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_rotate = screwdriver.disallow,
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@ -182,7 +194,7 @@ minetest.register_node("hopper:hopper", {
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-- side hopper
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minetest.register_node("hopper:hopper_side", {
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description = "Side Hopper (Place into crafting to return normal Hopper)",
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description = S("Side Hopper (Place into crafting to return normal Hopper)"),
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groups = {cracky = 3, not_in_creative_inventory = 1},
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drawtype = "nodebox",
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paramtype = "light",
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@ -236,23 +248,20 @@ minetest.register_node("hopper:hopper_side", {
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()
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.." moves stuff in hopper at "
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..minetest.pos_to_string(pos))
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minetest.log("action", S("@1 moves stuff in hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()
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.." moves stuff to hopper at "
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..minetest.pos_to_string(pos))
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minetest.log("action", S("@1 moves stuff to hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()
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.." takes stuff from hopper at "
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..minetest.pos_to_string(pos))
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minetest.log("action", S("@1 moves stuff from hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_rotate = screwdriver.rotate_simple,
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@ -437,4 +446,4 @@ if minetest.get_modpath("lucky_block") then
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end
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print ("[MOD] Hopper loaded")
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print (S("[MOD] Hopper loaded"))
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11
locale/de.txt
Normal file
11
locale/de.txt
Normal file
@ -0,0 +1,11 @@
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# Template for translations of hopper mod
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# German translation by Xanthin
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# last update: 1st February 2017
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#init.lua
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[MOD] Hopper loaded = [MOD] Trichter geladen
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Hopper (Place onto sides for side-hopper) = Trichter (für Seitentrichter an den Seiten platzieren)
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Side Hopper (Place into crafting to return normal Hopper) = Seitentrichter (in Fertigungsraster legen, um normalen Trichter zu erhalten)
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@1 moves stuff in hopper at @2 = @1 bewegt Dinge in einem Trichter bei @2
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@1 moves stuff to hopper at @2 = @1 verlagert Dinge in einen Trichter bei @2
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@1 moves stuff from hopper at @2 = @1 nimmt Dinge aus einem Trichter bei @2
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10
locale/template.txt
Normal file
10
locale/template.txt
Normal file
@ -0,0 +1,10 @@
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# Template for translations of hopper mod
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# last update: 1st February 2017
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#init.lua
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[MOD] Hopper loaded =
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Hopper (Place onto sides for side-hopper) =
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Side Hopper (Place into crafting to return normal Hopper) =
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@1 moves stuff in hopper at @2
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@1 moves stuff to hopper at @2
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@1 moves stuff from hopper at @2
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