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https://github.com/minetest-mods/hopper.git
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Configurable inventory log level (#17)
This aims to reduce spammed log files and corrects nonsense translations to the terminal
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@ -15,3 +15,5 @@ hopper.config.eject_button_enabled = minetest.settings:get_bool("hopper_eject_bu
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if hopper.config.eject_button_enabled == nil then
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hopper.config.eject_button_enabled = true
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end
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hopper.config.inv_log_level = minetest.settings:get("hopper_inventory_log_level") or "info"
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6
init.lua
6
init.lua
@ -62,4 +62,10 @@ if minetest.get_modpath("lucky_block") then
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})
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end
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-- Utility function for inventory movement logs
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function hopper.log_inventory(...)
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minetest.log(hopper.config.inv_log_level, ...)
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end
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minetest.log("action", "[hopper] Hopper mod loaded")
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@ -75,7 +75,7 @@ minetest.register_node("hopper:chute", {
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff to chute at @2",
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hopper.log_inventory(("%s moves stuff to chute at %s"):format(
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player:get_player_name(), minetest.pos_to_string(pos)))
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local timer = minetest.get_node_timer(pos)
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@ -121,17 +121,17 @@ minetest.register_node("hopper:hopper", {
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", S("@1 moves stuff in hopper at @2",
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minetest.log("action", ("%s moves stuff in hopper at %s"):format(
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff to hopper at @2",
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hopper.log_inventory(("%s moves stuff to hopper at %s"):format(
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff from hopper at @2",
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hopper.log_inventory(("%s moves stuff from hopper at %s"):format(
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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})
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@ -214,17 +214,18 @@ minetest.register_node("hopper:hopper_side", {
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", S("@1 moves stuff in hopper at @2",
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-- Only players move items. "action" is generally okay here.
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minetest.log("action", ("%s moves stuff in hopper at %s"):format(
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff to hopper at @2",
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hopper.log_inventory(("%s moves stuff to hopper at%s"):format(
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff from hopper at @2",
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hopper.log_inventory(("%s moves stuff from hopper at %s"):format(
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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})
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@ -141,7 +141,7 @@ minetest.register_node("hopper:sorter", {
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff to sorter at @2",
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hopper.log_inventory(("%s moves stuff to sorter at %s"):format(
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player:get_player_name(), minetest.pos_to_string(pos)))
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local timer = minetest.get_node_timer(pos)
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@ -1,14 +1,17 @@
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#Dimensions of the textures used, in pixels.
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# Dimensions of the textures used, in pixels.
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hopper_texture_size (Hopper texture size) enum 16 16,32
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#When true, the hopper mod uses a single craftable item that auto-selects
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#a top hopper or side hopper depending on the context the player places it in.
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#When false, top hoppers and side hoppers are explicitly craftable as separate
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#items.
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# When true, the hopper mod uses a single craftable item that auto-selects
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# a top hopper or side hopper depending on the context the player places it in.
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# When false, top hoppers and side hoppers are explicitly craftable as separate
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# items.
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hopper_single_craftable_item (Single craftable item) bool true
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#This enables a toggle button in the hopper formspecs that allows a hopper
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#to be set to "eject" items out into the world if there's no suitable node
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#in their target location to receive them. By default hoppers do not eject
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#items like this, the player must set this on a per-hopper basis.
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hopper_eject_button (Eject items button) bool true
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# This enables a toggle button in the hopper formspecs that allows a hopper
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# to be set to "eject" items out into the world if there's no suitable node
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# in their target location to receive them. By default hoppers do not eject
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# items like this, the player must set this on a per-hopper basis.
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hopper_eject_button (Eject items button) bool true
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# The Minetest log level to use for inventory take/put actions
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hopper_inventory_log_level (Inventory log level) enum action none,action,info,verbose
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