-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") local function get_chute_formspec(pos) local spos = hopper.get_string_pos(pos) local formspec = "size[8,7]" .. hopper.formspec_bg .. "list[nodemeta:" .. spos .. ";main;3,0.3;2,2;]" .. hopper.get_eject_button_texts(pos, 7, 1) .. "list[current_player;main;0,2.85;8,1;]" .. "list[current_player;main;0,4.08;8,3;8]" .. "listring[nodemeta:" .. spos .. ";main]" .. "listring[current_player;main]" return formspec end minetest.register_node("hopper:chute", { description = S("Hopper Chute"), _doc_items_longdesc = hopper.doc.chute_long_desc, _doc_items_usagehelp = hopper.doc.chute_usage, drop = "hopper:chute", groups = {cracky = 3}, sounds = hopper.metal_sounds, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = { "hopper_bottom_" .. hopper.config.texture_resolution .. ".png^hopper_chute_arrow_" .. hopper.config.texture_resolution .. ".png", "hopper_bottom_" .. hopper.config.texture_resolution .. ".png^(hopper_chute_arrow_" .. hopper.config.texture_resolution .. ".png^[transformR180)", "hopper_bottom_" .. hopper.config.texture_resolution .. ".png^(hopper_chute_arrow_" .. hopper.config.texture_resolution .. ".png^[transformR270)", "hopper_bottom_" .. hopper.config.texture_resolution .. ".png^(hopper_chute_arrow_" .. hopper.config.texture_resolution .. ".png^[transformR90)", "hopper_top_" .. hopper.config.texture_resolution .. ".png", "hopper_bottom_" .. hopper.config.texture_resolution .. ".png" }, node_box = { type = "fixed", fixed = { {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3}, {-0.2, -0.2, 0.3, 0.2, 0.2, 0.7}, }, }, on_construct = function(pos) local inv = minetest.get_meta(pos):get_inventory() inv:set_size("main", 2*2) end, on_place = function(itemstack, placer, pointed_thing, node_name) local pos = pointed_thing.under local pos2 = pointed_thing.above local x = pos.x - pos2.x local z = pos.z - pos2.z local returned_stack, success = minetest.item_place_node(itemstack, placer, pointed_thing) if success then local meta = minetest.get_meta(pos2) meta:set_string("placer", placer:get_player_name()) end return returned_stack end, can_dig = function(pos,player) local inv = minetest.get_meta(pos):get_inventory() return inv:is_empty("main") end, on_rightclick = function(pos, node, clicker, itemstack) if minetest.is_protected(pos, clicker:get_player_name()) and not minetest.check_player_privs(clicker, "protection_bypass") then return end minetest.show_formspec(clicker:get_player_name(), "hopper_formspec:"..minetest.pos_to_string(pos), get_chute_formspec(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", S("@1 moves stuff to chute at @2", player:get_player_name(), minetest.pos_to_string(pos))) local timer = minetest.get_node_timer(pos) if not timer:is_started() then timer:start(1) end end, on_timer = function(pos, elapsed) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() local node = minetest.get_node(pos) local dir = minetest.facedir_to_dir(node.param2) local destination_pos = vector.add(pos, dir) local output_direction if dir.y == 0 then output_direction = "horizontal" end local destination_node = minetest.get_node(destination_pos) local registered_inventories = hopper.get_registered_inventories_for(destination_node.name) if registered_inventories ~= nil then if output_direction == "horizontal" then hopper.send_item_to(pos, destination_pos, destination_node, registered_inventories["side"]) else hopper.send_item_to(pos, destination_pos, destination_node, registered_inventories["bottom"]) end else hopper.send_item_to(pos, destination_pos, destination_node) end if not inv:is_empty("main") then minetest.get_node_timer(pos):start(1) end end, })