local S = minetest.get_translator("hopper") local FS = hopper.translator_escaped local ALPHA_CLIP = minetest.features.use_texture_alpha_string_modes and "clip" or true -- formspec local function get_hopper_formspec(pos) local spos = hopper.get_string_pos(pos) local formspec = "size[8,9]" .. hopper.formspec_bg .. "label[3.5,-0.1;" .. FS("Hopper") .."]" .. "list[nodemeta:" .. spos .. ";main;2,0.4;4,4;]" .. hopper.get_eject_button_texts(pos, 6.5, 2) .. "list[current_player;main;0,4.85;8,1;]" .. "list[current_player;main;0,6.08;8,3;8]" .. "listring[nodemeta:" .. spos .. ";main]" .. "listring[current_player;main]" return formspec end local hopper_on_place = function(itemstack, placer, pointed_thing, node_name) local pos = pointed_thing.under local pos2 = pointed_thing.above local x = pos.x - pos2.x local z = pos.z - pos2.z local returned_stack, success -- unfortunately param2 overrides are needed for side hoppers even in the non-single-craftable-item case -- because they are literally *side* hoppers - their spouts point to the side rather than to the front, so -- the default item_place_node orientation code will not orient them pointing toward the selected surface. if x == -1 and (hopper.config.single_craftable_item or node_name == "hopper:hopper_side") then returned_stack, success = minetest.item_place_node(ItemStack("hopper:hopper_side"), placer, pointed_thing, 0) elseif x == 1 and (hopper.config.single_craftable_item or node_name == "hopper:hopper_side") then returned_stack, success = minetest.item_place_node(ItemStack("hopper:hopper_side"), placer, pointed_thing, 2) elseif z == -1 and (hopper.config.single_craftable_item or node_name == "hopper:hopper_side") then returned_stack, success = minetest.item_place_node(ItemStack("hopper:hopper_side"), placer, pointed_thing, 3) elseif z == 1 and (hopper.config.single_craftable_item or node_name == "hopper:hopper_side") then returned_stack, success = minetest.item_place_node(ItemStack("hopper:hopper_side"), placer, pointed_thing, 1) else if hopper.config.single_craftable_item then node_name = "hopper:hopper" -- For cases where single_craftable_item was set on an existing world and there are still side hoppers in player inventories end returned_stack, success = minetest.item_place_node(ItemStack(node_name), placer, pointed_thing) end if success then local meta = minetest.get_meta(pos2) meta:set_string("placer", placer:get_player_name()) if not minetest.settings:get_bool("creative_mode") then itemstack:take_item() end end return itemstack end ------------------------------------------------------------------------------------------- -- Hoppers minetest.register_node("hopper:hopper", { drop = "hopper:hopper", description = S("Hopper"), _doc_items_longdesc = hopper.doc.hopper_long_desc, _doc_items_usagehelp = hopper.doc.hopper_usage, groups = {cracky = 3}, sounds = hopper.metal_sounds, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = { "hopper_top_" .. hopper.config.texture_resolution .. ".png", "hopper_top_" .. hopper.config.texture_resolution .. ".png", "hopper_front_" .. hopper.config.texture_resolution .. ".png" }, use_texture_alpha = ALPHA_CLIP, node_box = { type = "fixed", fixed = { --funnel walls {-0.5, 0.0, 0.4, 0.5, 0.5, 0.5}, {0.4, 0.0, -0.5, 0.5, 0.5, 0.5}, {-0.5, 0.0, -0.5, -0.4, 0.5, 0.5}, {-0.5, 0.0, -0.5, 0.5, 0.5, -0.4}, --funnel base {-0.5, 0.0, -0.5, 0.5, 0.1, 0.5}, --spout {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, {-0.15, -0.3, -0.15, 0.15, -0.7, 0.15}, }, }, selection_box = { type = "fixed", fixed = { --funnel {-0.5, 0.0, -0.5, 0.5, 0.5, 0.5}, --spout {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, {-0.15, -0.3, -0.15, 0.15, -0.7, 0.15}, }, }, on_construct = function(pos) local inv = minetest.get_meta(pos):get_inventory() inv:set_size("main", 4*4) end, on_place = function(itemstack, placer, pointed_thing) return hopper_on_place(itemstack, placer, pointed_thing, "hopper:hopper") end, can_dig = function(pos, player) local inv = minetest.get_meta(pos):get_inventory() return inv:is_empty("main") end, on_rightclick = function(pos, node, clicker, itemstack) if minetest.is_protected(pos, clicker:get_player_name()) and not minetest.check_player_privs(clicker, "protection_bypass") then return end minetest.show_formspec(clicker:get_player_name(), "hopper_formspec:"..minetest.pos_to_string(pos), get_hopper_formspec(pos)) end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", ("%s moves stuff in hopper at %s"):format( player:get_player_name(), minetest.pos_to_string(pos))) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) hopper.log_inventory(("%s moves stuff to hopper at %s"):format( player:get_player_name(), minetest.pos_to_string(pos))) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) hopper.log_inventory(("%s moves stuff from hopper at %s"):format( player:get_player_name(), minetest.pos_to_string(pos))) end, }) local hopper_side_drop local hopper_groups if hopper.config.single_craftable_item then hopper_side_drop = "hopper:hopper" hopper_groups = {cracky=3, not_in_creative_inventory = 1} else hopper_side_drop = "hopper:hopper_side" hopper_groups = {cracky=3} end minetest.register_node("hopper:hopper_side", { description = S("Side Hopper"), _doc_items_longdesc = hopper.doc.hopper_long_desc, _doc_items_usagehelp = hopper.doc.hopper_usage, drop = hopper_side_drop, groups = hopper_groups, sounds = hopper.metal_sounds, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", tiles = { "hopper_top_" .. hopper.config.texture_resolution .. ".png", "hopper_bottom_" .. hopper.config.texture_resolution .. ".png", "hopper_back_" .. hopper.config.texture_resolution .. ".png", "hopper_side_" .. hopper.config.texture_resolution .. ".png", "hopper_back_" .. hopper.config.texture_resolution .. ".png", "hopper_back_" .. hopper.config.texture_resolution .. ".png" }, use_texture_alpha = ALPHA_CLIP, node_box = { type = "fixed", fixed = { --funnel walls {-0.5, 0.0, 0.4, 0.5, 0.5, 0.5}, {0.4, 0.0, -0.5, 0.5, 0.5, 0.5}, {-0.5, 0.0, -0.5, -0.4, 0.5, 0.5}, {-0.5, 0.0, -0.5, 0.5, 0.5, -0.4}, --funnel base {-0.5, 0.0, -0.5, 0.5, 0.1, 0.5}, --spout {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, {-0.7, -0.3, -0.15, 0.15, 0.0, 0.15}, }, }, selection_box = { type = "fixed", fixed = { --funnel {-0.5, 0.0, -0.5, 0.5, 0.5, 0.5}, --spout {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, {-0.7, -0.3, -0.15, 0.15, 0.0, 0.15}, }, }, on_construct = function(pos) local inv = minetest.get_meta(pos):get_inventory() inv:set_size("main", 4*4) end, on_place = function(itemstack, placer, pointed_thing) return hopper_on_place(itemstack, placer, pointed_thing, "hopper:hopper_side") end, can_dig = function(pos,player) local inv = minetest.get_meta(pos):get_inventory() return inv:is_empty("main") end, on_rightclick = function(pos, node, clicker, itemstack) if minetest.is_protected(pos, clicker:get_player_name()) and not minetest.check_player_privs(clicker, "protection_bypass") then return end minetest.show_formspec(clicker:get_player_name(), "hopper_formspec:"..minetest.pos_to_string(pos), get_hopper_formspec(pos)) end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) -- Only players move items. "action" is generally okay here. minetest.log("action", ("%s moves stuff in hopper at %s"):format( player:get_player_name(), minetest.pos_to_string(pos))) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) hopper.log_inventory(("%s moves stuff to hopper at%s"):format( player:get_player_name(), minetest.pos_to_string(pos))) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) hopper.log_inventory(("%s moves stuff from hopper at %s"):format( player:get_player_name(), minetest.pos_to_string(pos))) end, })