hopper/api.lua
FaceDeer b8f4ee3f8b Sorter, splitting up giant init.lua
Adding a sorter, and splitting up the overly-large init.lua in the process.
2017-03-31 00:58:28 -06:00

118 lines
3.7 KiB
Lua

hopper.containers = {}
hopper.groups = {}
hopper.neighbors = {}
-- global function to add new containers
function hopper:add_container(list)
for _, entry in pairs(list) do
local target_node = entry[2]
local neighbor_node
if string.sub(target_node, 1, 6) == "group:" then
local group_identifier, group_number
local equals_index = string.find(target_node, "=")
if equals_index ~= nil then
group_identifier = string.sub(target_node, 7, equals_index-1)
-- it's possible that the string was of the form "group:blah = 1", in which case we want to trim spaces off the end of the group identifier
local space_index = string.find(group_identifier, " ")
if space_index ~= nil then
group_identifier = string.sub(group_identifier, 1, space_index-1)
end
group_number = tonumber(string.sub(target_node, equals_index+1, -1))
else
group_identifier = string.sub(target_node, 7, -1)
group_number = "all" -- special value to indicate no number was provided
end
local group_info = hopper.groups[group_identifier]
if group_info == nil then
group_info = {}
end
if group_info[group_number] == nil then
group_info[group_number] = {}
end
group_info[group_number][entry[1]] = entry[3]
hopper.groups[group_identifier] = group_info
neighbor_node = "group:"..group_identifier
-- result is a table of the form groups[group_identifier][group_number][relative_position][inventory_name]
else
local node_info = hopper.containers[target_node]
if node_info == nil then
node_info = {}
end
node_info[entry[1]] = entry[3]
hopper.containers[target_node] = node_info
neighbor_node = target_node
-- result is a table of the form containers[target_node_name][relative_position][inventory_name]
end
local already_in_neighbors = false
for _, value in pairs(hopper.neighbors) do
if value == neighbor_node then
already_in_neighbors = true
break
end
end
if not already_in_neighbors then
table.insert(hopper.neighbors, neighbor_node)
end
end
end
-- "top" indicates what inventory the hopper will take items from if this node is located at the hopper's wide end
-- "side" indicates what inventory the hopper will put items into if this node is located at the hopper's narrow end and at the same height as the hopper
-- "bottom" indicates what inventory the hopper will put items into if this node is located at the hopper's narrow end and either above or below the hopper.
hopper:add_container({
{"top", "hopper:hopper", "main"},
{"bottom", "hopper:hopper", "main"},
{"side", "hopper:hopper", "main"},
{"side", "hopper:hopper_side", "main"},
{"bottom", "hopper:chute", "main"},
{"side", "hopper:chute", "main"},
{"bottom", "hopper:sorter", "main"},
{"side", "hopper:sorter", "main"},
})
if minetest.get_modpath("default") then
hopper:add_container({
{"top", "default:chest", "main"},
{"bottom", "default:chest", "main"},
{"side", "default:chest", "main"},
{"top", "default:furnace", "dst"},
{"bottom", "default:furnace", "src"},
{"side", "default:furnace", "fuel"},
{"top", "default:furnace_active", "dst"},
{"bottom", "default:furnace_active", "src"},
{"side", "default:furnace_active", "fuel"},
{"top", "default:chest_locked", "main"},
{"bottom", "default:chest_locked", "main"},
{"side", "default:chest_locked", "main"},
})
end
-- protector redo mod support
if minetest.get_modpath("protector") then
hopper:add_container({
{"top", "protector:chest", "main"},
{"bottom", "protector:chest", "main"},
{"side", "protector:chest", "main"},
})
end
-- wine mod support
if minetest.get_modpath("wine") then
hopper:add_container({
{"top", "wine:wine_barrel", "dst"},
{"bottom", "wine:wine_barrel", "src"},
{"side", "wine:wine_barrel", "src"},
})
end