mirror of
https://github.com/minetest-mods/hopper.git
synced 2024-11-20 06:13:54 +01:00
228 lines
7.8 KiB
Lua
228 lines
7.8 KiB
Lua
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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-- formspec
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local function get_hopper_formspec(pos)
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local spos = hopper.get_string_pos(pos)
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local formspec =
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"size[8,9]"
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.. hopper.formspec_bg
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.. "list[nodemeta:" .. spos .. ";main;2,0.3;4,4;]"
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.. hopper.get_eject_button_texts(pos, 7, 2)
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.. "list[current_player;main;0,4.85;8,1;]"
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.. "list[current_player;main;0,6.08;8,3;8]"
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.. "listring[nodemeta:" .. spos .. ";main]"
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.. "listring[current_player;main]"
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return formspec
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end
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local hopper_on_place = function(itemstack, placer, pointed_thing, node_name)
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local pos = pointed_thing.under
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local pos2 = pointed_thing.above
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local x = pos.x - pos2.x
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local z = pos.z - pos2.z
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local returned_stack, success
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-- unfortunately param2 overrides are needed for side hoppers even in the non-single-craftable-item case
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-- because they are literally *side* hoppers - their spouts point to the side rather than to the front, so
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-- the default item_place_node orientation code will not orient them pointing toward the selected surface.
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if x == -1 and (hopper.config.single_craftable_item or node_name == "hopper:hopper_side") then
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returned_stack, success = minetest.item_place_node(ItemStack("hopper:hopper_side"), placer, pointed_thing, 0)
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elseif x == 1 and (hopper.config.single_craftable_item or node_name == "hopper:hopper_side") then
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returned_stack, success = minetest.item_place_node(ItemStack("hopper:hopper_side"), placer, pointed_thing, 2)
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elseif z == -1 and (hopper.config.single_craftable_item or node_name == "hopper:hopper_side") then
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returned_stack, success = minetest.item_place_node(ItemStack("hopper:hopper_side"), placer, pointed_thing, 3)
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elseif z == 1 and (hopper.config.single_craftable_item or node_name == "hopper:hopper_side") then
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returned_stack, success = minetest.item_place_node(ItemStack("hopper:hopper_side"), placer, pointed_thing, 1)
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else
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if hopper.config.single_craftable_item then
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node_name = "hopper:hopper" -- For cases where single_craftable_item was set on an existing world and there are still side hoppers in player inventories
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end
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returned_stack, success = minetest.item_place_node(ItemStack(node_name), placer, pointed_thing)
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end
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if success then
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local meta = minetest.get_meta(pos2)
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meta:set_string("placer", placer:get_player_name())
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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end
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end
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return itemstack
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end
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-------------------------------------------------------------------------------------------
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-- Hoppers
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minetest.register_node("hopper:hopper", {
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drop = "hopper:hopper",
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description = S("Hopper"),
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_doc_items_longdesc = hopper.doc.hopper_long_desc,
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_doc_items_usagehelp = hopper.doc.hopper_usage,
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groups = {cracky = 3},
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sounds = hopper.metal_sounds,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"hopper_top_" .. hopper.config.texture_resolution .. ".png",
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"hopper_top_" .. hopper.config.texture_resolution .. ".png",
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"hopper_front_" .. hopper.config.texture_resolution .. ".png"
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},
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node_box = {
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type = "fixed",
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fixed = {
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--funnel walls
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{-0.5, 0.0, 0.4, 0.5, 0.5, 0.5},
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{0.4, 0.0, -0.5, 0.5, 0.5, 0.5},
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{-0.5, 0.0, -0.5, -0.4, 0.5, 0.5},
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{-0.5, 0.0, -0.5, 0.5, 0.5, -0.4},
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--funnel base
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{-0.5, 0.0, -0.5, 0.5, 0.1, 0.5},
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--spout
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{-0.3, -0.3, -0.3, 0.3, 0.0, 0.3},
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{-0.15, -0.3, -0.15, 0.15, -0.7, 0.15},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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--funnel
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{-0.5, 0.0, -0.5, 0.5, 0.5, 0.5},
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--spout
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{-0.3, -0.3, -0.3, 0.3, 0.0, 0.3},
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{-0.15, -0.3, -0.15, 0.15, -0.7, 0.15},
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},
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},
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on_construct = function(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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inv:set_size("main", 4*4)
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end,
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on_place = function(itemstack, placer, pointed_thing)
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return hopper_on_place(itemstack, placer, pointed_thing, "hopper:hopper")
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end,
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can_dig = function(pos, player)
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local inv = minetest.get_meta(pos):get_inventory()
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return inv:is_empty("main")
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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if minetest.is_protected(pos, clicker:get_player_name()) and not minetest.check_player_privs(clicker, "protection_bypass") then
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return
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end
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minetest.show_formspec(clicker:get_player_name(),
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"hopper_formspec:"..minetest.pos_to_string(pos), get_hopper_formspec(pos))
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", S("@1 moves stuff in hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff to hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff from hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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})
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local hopper_side_drop
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local hopper_groups
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if hopper.config.single_craftable_item then
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hopper_side_drop = "hopper:hopper"
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hopper_groups = {cracky=3, not_in_creative_inventory = 1}
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else
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hopper_side_drop = "hopper:hopper_side"
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hopper_groups = {cracky=3}
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end
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minetest.register_node("hopper:hopper_side", {
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description = S("Side Hopper"),
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_doc_items_longdesc = hopper.doc.hopper_long_desc,
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_doc_items_usagehelp = hopper.doc.hopper_usage,
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drop = hopper_side_drop,
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groups = hopper_groups,
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sounds = hopper.metal_sounds,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"hopper_top_" .. hopper.config.texture_resolution .. ".png",
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"hopper_bottom_" .. hopper.config.texture_resolution .. ".png",
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"hopper_back_" .. hopper.config.texture_resolution .. ".png",
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"hopper_side_" .. hopper.config.texture_resolution .. ".png",
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"hopper_back_" .. hopper.config.texture_resolution .. ".png",
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"hopper_back_" .. hopper.config.texture_resolution .. ".png"
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},
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node_box = {
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type = "fixed",
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fixed = {
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--funnel walls
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{-0.5, 0.0, 0.4, 0.5, 0.5, 0.5},
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{0.4, 0.0, -0.5, 0.5, 0.5, 0.5},
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{-0.5, 0.0, -0.5, -0.4, 0.5, 0.5},
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{-0.5, 0.0, -0.5, 0.5, 0.5, -0.4},
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--funnel base
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{-0.5, 0.0, -0.5, 0.5, 0.1, 0.5},
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--spout
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{-0.3, -0.3, -0.3, 0.3, 0.0, 0.3},
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{-0.7, -0.3, -0.15, 0.15, 0.0, 0.15},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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--funnel
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{-0.5, 0.0, -0.5, 0.5, 0.5, 0.5},
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--spout
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{-0.3, -0.3, -0.3, 0.3, 0.0, 0.3},
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{-0.7, -0.3, -0.15, 0.15, 0.0, 0.15},
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},
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},
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on_construct = function(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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inv:set_size("main", 4*4)
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end,
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on_place = function(itemstack, placer, pointed_thing)
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return hopper_on_place(itemstack, placer, pointed_thing, "hopper:hopper_side")
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end,
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can_dig = function(pos,player)
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local inv = minetest.get_meta(pos):get_inventory()
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return inv:is_empty("main")
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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if minetest.is_protected(pos, clicker:get_player_name()) and not minetest.check_player_privs(clicker, "protection_bypass") then
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return
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end
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minetest.show_formspec(clicker:get_player_name(),
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"hopper_formspec:"..minetest.pos_to_string(pos), get_hopper_formspec(pos))
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", S("@1 moves stuff in hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff to hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff from hopper at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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end,
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})
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