mirror of
https://github.com/minetest-mods/hopper.git
synced 2024-08-19 20:54:06 +02:00
186 lines
6.2 KiB
Lua
186 lines
6.2 KiB
Lua
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local facedir_to_bottomdir = {
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[0]={x=0, y=-1, z=0},
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{x=0, y=0, z=-1},
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{x=0, y=0, z=1},
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{x=-1, y=0, z=0},
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{x=1, y=0, z=0},
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{x=0, y=1, z=0},
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}
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local bottomdir = function(facedir)
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return facedir_to_bottomdir[math.floor(facedir/4)]
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end
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local function get_sorter_formspec(pos)
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local spos = hopper.get_string_pos(pos)
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local formspec =
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"size[8,8.4]"
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.. hopper.formspec_bg
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.. "label[3.7,0;"..S("Filter").."]"
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.. "list[nodemeta:" .. spos .. ";filter;0,0.5;8,1;]"
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.. "list[nodemeta:" .. spos .. ";main;3,2.1;2,2;]"
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.. hopper.get_eject_button_texts(pos, 7, 3)
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.. "list[current_player;main;0,4.5;8,1;]"
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.. "list[current_player;main;0,5.7;8,3;8]"
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.. "listring[nodemeta:" .. spos .. ";main]"
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.. "listring[current_player;main]"
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return formspec
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end
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minetest.register_node("hopper:sorter", {
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description = S("Sorter"),
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_doc_items_longdesc = hopper.doc.sorter_long_desc,
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_doc_items_usagehelp = hopper.doc.sorter_usage,
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groups = {cracky = 3},
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sounds = hopper.metal_sounds,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"hopper_bottom_" .. hopper.config.texture_resolution .. ".png",
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"hopper_top_" .. hopper.config.texture_resolution .. ".png",
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"hopper_bottom_" .. hopper.config.texture_resolution .. ".png^hopper_sorter_arrow_" .. hopper.config.texture_resolution .. ".png^[transformFX",
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"hopper_bottom_" .. hopper.config.texture_resolution .. ".png^hopper_sorter_arrow_" .. hopper.config.texture_resolution .. ".png",
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"hopper_top_" .. hopper.config.texture_resolution .. ".png",
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"hopper_bottom_" .. hopper.config.texture_resolution .. ".png^hopper_sorter_arrow_" .. hopper.config.texture_resolution .. ".png",
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},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.3, -0.3, -0.4, 0.3, 0.4, 0.4},
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{-0.2, -0.2, 0.4, 0.2, 0.2, 0.7},
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{-0.2, -0.3, -0.2, 0.2, -0.7, 0.2},
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},
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("main", 2*2)
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inv:set_size("filter", 8)
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end,
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on_place = function(itemstack, placer, pointed_thing, node_name)
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local pos = pointed_thing.under
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local pos2 = pointed_thing.above
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local x = pos.x - pos2.x
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local z = pos.z - pos2.z
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local returned_stack, success = minetest.item_place_node(itemstack, placer, pointed_thing)
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if success then
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local meta = minetest.get_meta(pos2)
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meta:set_string("placer", placer:get_player_name())
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end
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return returned_stack
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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if minetest.is_protected(pos, clicker:get_player_name()) and not minetest.check_player_privs(clicker, "protection_bypass") then
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return
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end
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minetest.show_formspec(clicker:get_player_name(),
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"hopper_formspec:"..minetest.pos_to_string(pos), get_sorter_formspec(pos))
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if listname == "filter" then
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local inv = minetest.get_inventory({type="node", pos=pos})
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inv:set_stack(listname, index, stack:take_item(1))
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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if listname == "filter" then
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local inv = minetest.get_inventory({type="node", pos=pos})
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inv:set_stack(listname, index, ItemStack(""))
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("@1 moves stuff to sorter at @2",
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player:get_player_name(), minetest.pos_to_string(pos)))
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local timer = minetest.get_node_timer(pos)
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if not timer:is_started() then
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timer:start(1)
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end
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end,
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on_timer = function(pos, elapsed)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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-- build a filter list
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local filter_items = {}
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local filter_inv_size = inv:get_size("filter")
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for i = 1, filter_inv_size do
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local stack = inv:get_stack("filter", i)
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local item = stack:get_name()
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if item ~= "" then
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filter_items[item] = true
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end
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end
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local node = minetest.get_node(pos)
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local dir = minetest.facedir_to_dir(node.param2)
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local default_destination_pos = vector.add(pos, dir)
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local default_output_direction
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if dir.y == 0 then
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default_output_direction = "horizontal"
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end
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dir = bottomdir(node.param2)
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local filter_destination_pos = vector.add(pos, dir)
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local filter_output_direction
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if dir.y == 0 then
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filter_output_direction = "horizontal"
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end
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local success = false
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local filter_destination_node = minetest.get_node(filter_destination_pos)
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local registered_inventories = hopper.get_registered_inventories_for(filter_destination_node.name)
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if registered_inventories ~= nil then
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if filter_output_direction == "horizontal" then
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success = hopper.send_item_to(pos, filter_destination_pos, filter_destination_node, registered_inventories["side"], filter_items)
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else
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success = hopper.send_item_to(pos, filter_destination_pos, filter_destination_node, registered_inventories["bottom"], filter_items)
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end
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else
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success = hopper.send_item_to(pos, filter_destination_pos, filter_destination_node, nil, filter_items)
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end
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if not success then -- weren't able to put something in the filter destination, for whatever reason. Now we can start moving stuff forward to the default.
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local default_destination_node = minetest.get_node(default_destination_pos)
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local registered_inventories = hopper.get_registered_inventories_for(default_destination_node.name)
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if registered_inventories ~= nil then
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if default_output_direction == "horizontal" then
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hopper.send_item_to(pos, default_destination_pos, default_destination_node, registered_inventories["side"])
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else
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hopper.send_item_to(pos, default_destination_pos, default_destination_node, registered_inventories["bottom"])
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end
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else
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hopper.send_item_to(pos, default_destination_pos, default_destination_node)
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end
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end
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if not inv:is_empty("main") then
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minetest.get_node_timer(pos):start(1)
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end
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end,
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}) |